Apple Developer Connection News • February 18, 2005 • Issue 434

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New on the ADC Website

ADC Articles

Tiger Developer Overview Series: Working with Xcode 2.0
Use Xcode 2.0, Apple's IDE for Mac OS X "Tiger," to build powerful applications more quickly, with a new GCC compiler, personalized workspace, visualization tools, and fast access to documentation.

Introduction to MPI Distributed Programming on Mac OS X
Mac OS X is a great platform for multi-processor solutions. This article describes how to use MPI on Mac OS X to create tightly coupled, distributed algorithms to run on multiple computers.

Reference Library
Documentation: 15-inch PowerBook G4 Developer Note
Documentation: 17-inch PowerBook G4 Developer Note
Technical Q&A: Public UTIs supported by Mac OS X v10.3
Technical Q&A: CFBundleIdentifier and user application access
Technical Q&A: Where are the LiveConnect classes on Mac OS X?
Technical Q&A: Using language-tagged QuickTime UserData text APIs with CFStrings

View more...

In the Community

"AppleScript: The Missing Manual"
This guide from O'Reilly Media describes how to take advantage of Apple's popular, English-like scripting language to eliminate repetitive jobs and automate complicated workflows, including how to run Unix commands and shell scripts without the Terminal, and how to schedule and run AppleScripts remotely.

"Cocoa Game Programming Workshop"
This eBook from SpiderWorks provides step-by-step lessons on using Xcode to create "Cocoa Quest," a fully-functional 2-D game for Mac OS X. Learn fundamentals of game programming by focusing on topics such as prototype design, graphics, sound manipulation, simple animation, collision detection, and more.

Developer Tools
Torque Game Engine
SDK 1.3
EditiX 3.0
Sdef Editor 1.1

View more...

 
Unix & Open Source
Carbon Emacs Package
January '05
Thuban 1.0.1-3
C-JDBC 1.1

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February 18, 2005 • Issue 434
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