For more information, see:
Drawing Performance Guidelines, which describes some basic ways to improve drawing performance in your code, contains specific tips for Carbon and Cocoa, describes how to measure performance, and discusses other issues, such as flushing.
Quartz Performance: A Look Under the Hood, in Quartz 2D Programming Guide.
CGLayer Reference, which provides a complete reference to the functions that create and manage CGLayer objects.
Last updated: 2006-09-05