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Structuring Programs

Object-oriented programs have two kinds of structure. One can be seen in the inheritance hierarchy of class definitions. The other is evident in the pattern of message passing as the program runs. These messages reveal a network of object connections.

Object-oriented programs are designed by laying out the network of objects with their behaviors and patterns of interaction and by arranging the hierarchy of classes. There’s structure both in the program’s activity and in its definition.

Contents:

Outlet Connections
Aggregation and Decomposition
Models and Frameworks




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Last updated: 2007-12-11




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