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Apple Human Interface Guidelines
(HTML)
(PDF)
Introduces the Mac OS X user experience and explains how to design an application for Aqua.
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Accessibility, Design Guidelines, User Experience |
2008-06-09
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Core Image Programming Guide
(HTML)
(PDF)
Provides an overview and explains how to use and create image filters and image units.
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Graphics & Imaging |
2008-06-09
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Image Kit Programming Guide
(HTML)
(PDF)
Explains how to support browsing, viewing, editing, and processing images.
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Graphics & Imaging |
2008-06-09
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Image Unit Tutorial
(HTML)
(PDF)
Describes how to write image processing kernels and package them for distribution.
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Graphics & Imaging |
2008-06-09
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The Objective-C 2.0 Programming Language
(HTML)
(PDF)
Introduces object-oriented programming and describes the main programming language used for Cocoa development.
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Objective-C Language, Tools |
2008-06-09
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Core Animation Programming Guide
(HTML)
(PDF)
Introduces the main components and services of Core Animation.
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Graphics & Imaging |
2008-05-06
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Xcode Unit Testing Guide
(HTML)
(PDF)
Explains how to incorporate unit tests into your development process using Xcode.
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Design Guidelines |
2008-05-02
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View Programming Guide for Cocoa
(HTML)
(PDF)
Explains how to design and implement Cocoa views in applications.
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Graphics & Imaging |
2008-04-10
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Animation Overview
(HTML)
(PDF)
Describes the animation facilities provided by Mac OS X.
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Games, Graphics & Imaging |
2008-04-08
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Animation Types and Timing Programming Guide
(HTML)
(PDF)
Describes the animation and timing classes used by both Core Animation and Cocoa Animation proxies.
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Graphics & Imaging |
2008-04-08
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Uniform Type Identifiers Overview
(HTML)
(PDF)
Describes uniform type identifiers and how to use them.
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File Management, Interapplication Communication |
2008-04-08
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Accessibility Overview
(HTML)
(PDF)
Explains how to use the accessibility features built into Mac OS X.
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Accessibility |
2008-03-11
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AppleScript Language Guide
(HTML)
(PDF)
Defines the AppleScript scripting language. Includes many brief sample scripts.
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Scripting & Automation |
2008-03-11
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CFNetwork Programming Guide
(HTML)
(PDF)
Explains how to use Core Foundation networking functions to work with low-level BSD sockets.
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Networking, Security |
2008-03-11
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Cocoa Scripting Guide
(HTML)
(PDF)
Explains how to create scriptable Cocoa applications that use the scripting definition (sdef) format.
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Design Guidelines, Scripting & Automation |
2008-03-11
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Core Animation Cookbook
(HTML)
(PDF)
Demonstrates common Core Animation tasks.
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Graphics & Imaging |
2008-03-11
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Cursor Management
(HTML)
(PDF)
Explains how to set the cursor and handle cursor-update events in Cocoa applications.
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Events & Other Input, User Experience |
2008-03-11
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Garbage Collection Programming Guide
(HTML)
(PDF)
Describes the garbage collection system for Cocoa.
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Design Guidelines, Objective-C Language, Performance, Runtime Architecture |
2008-03-11
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Scripting Bridge Programming Guide for Cocoa
(HTML)
(PDF)
Describes the Scripting Bridge technology, which bridges OSA-compliant applications to Objective-C, and explains how to use it in Cocoa programs.
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Scripting & Automation |
2008-03-11
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Atomic Store Programming Topics
(HTML)
(PDF)
Describes how to use the Core Data atomic store API to create persistent stores that use a custom format.
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Data Management |
2008-02-08
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Core Data Model Versioning and Data Migration Programming Guide
(HTML)
(PDF)
Explains the managed object model versioning and data migration features of Core Data.
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Data Management |
2008-02-08
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Core Data Programming Guide
(HTML)
(PDF)
Explains how to manage objects using the Core Data framework.
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Data Management, Design Guidelines |
2008-02-08
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Font Handling
(HTML)
(PDF)
Explains the Cocoa font management system and how users select fonts.
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Text & Fonts |
2008-02-08
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Low-Level Core Data Tutorial
(HTML)
(PDF)
A hands-on guide to creating a command-line utility using low-level features of Core Data.
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Data Management, Design Guidelines |
2008-02-08
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Low-Level File Management Programming Topics
(HTML)
(PDF)
Explains the low-level ways Cocoa applications can interact with files.
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File Management |
2008-02-08
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Memory Management Programming Guide for Cocoa
(HTML)
(PDF)
Explains how to allocate and deallocate objects in Cocoa.
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Design Guidelines, Objective-C Language |
2008-02-08
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Model Object Implementation Guide
(HTML)
(PDF)
Describes issues relating to the design and implementation of model objects
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Design Guidelines |
2008-02-08
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NSPersistentDocument Core Data Tutorial
(HTML)
(PDF)
Step-by-step instructions for building a simple but functionally rich application using NSPersistentDocument and Cocoa bindings.
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Data Management, Design Guidelines |
2008-02-08
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Number and Value Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to use Cocoa object wrappers for primitive C data types.
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Data Management |
2008-02-08
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Quick Look Programming Guide
(HTML)
(PDF)
Describes the purporse and architecture of Quick Look generators and explains how to create them.
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User Experience |
2008-02-08
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Search Fields
(HTML)
(PDF)
Explains how to use Cocoa search fields.
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User Experience |
2008-02-08
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Security Overview
(HTML)
(PDF)
An introduction to computer security concepts and the Mac OS X security APIs.
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Security |
2008-02-08
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Text Editing Programming Guide for Cocoa
(HTML)
(PDF)
Explains how to control the behavior of the Cocoa text system as it performs text editing.
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Text & Fonts |
2008-02-08
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Threading Programming Guide
(HTML)
(PDF)
Explains how to use threads in Cocoa applications.
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Performance, Process Management |
2008-02-08
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Xcode User Guide
(HTML)
(PDF)
Explains how to use the Xcode application to develop software on Mac OS X.
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Tools |
2008-02-08
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Automator Programming Guide
(HTML)
(PDF)
Describes the concepts and tasks for developing actions, which are bundles loaded by the Automator application.
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Apple Applications, Tools |
2007-12-11
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Button Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to use Cocoa buttons.
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User Experience |
2007-12-11
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Object-Oriented Programming with Objective-C
(HTML)
(PDF)
Describes object-oriented programming from the perspective of an Objective-C developer.
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Design Guidelines, Objective-C Language |
2007-12-11
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PDF Kit Programming Guide
(HTML)
(PDF)
Introduces basic PDF concepts and describes how to use PDF Kit to display PDF documents in your application.
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Graphics & Imaging |
2007-12-11
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Quartz Composer Custom Patch Programming Guide
(HTML)
(PDF)
Describes how to create custom patches for distribution.
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Graphics & Imaging |
2007-12-11
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Text Layout Programming Guide for Cocoa
(HTML)
(PDF)
Explains how the Cocoa text system lays out text on pages.
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Text & Fonts |
2007-12-11
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Token Field Programming Guide for Cocoa
(HTML)
(PDF)
Describes how to set up and programatically manage a token field.
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User Experience |
2007-12-11
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Apple Help Programming Guide
(HTML)
(PDF)
Explains how to author, package, and display user help content in Mac OS X.
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Apple Applications, User Experience |
2007-10-31
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AppleScript Overview
(HTML)
(PDF)
Introduces the technology for writing scripts to control applications. Useful for scripters and application developers.
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Scripting & Automation |
2007-10-31
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Archives and Serializations Programming Guide for Cocoa
(HTML)
(PDF)
Explains how to put Cocoa objects into and remove them from a representation suitable for archiving.
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Data Management |
2007-10-31
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Audio Queue Services Programming Guide
(HTML)
(PDF)
Describes how to play and record audio using Audio Queue Services.
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Audio |
2007-10-31
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Audio Unit Programming Guide
(HTML)
(PDF)
Explains how to use Core Audio frameworks and the Core Audio SDK to create audio units.
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Audio |
2007-10-31
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Calendar Store Programming Guide
(HTML)
(PDF)
Explains how to access iCal data.
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Apple Applications, Data Management, General |
2007-10-31
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Carbon-Cocoa Integration Guide
(HTML)
(PDF)
Explains how to use both Carbon and Cocoa in developing an application.
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Design Guidelines |
2007-10-31
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Cocoa Application Tutorial
(HTML)
(PDF)
Describes how to build a simple Cocoa application using Xcode.
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Objective-C Language |
2007-10-31
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Cocoa Drawing Guide
(HTML)
(PDF)
Explains how to use Cocoa to draw your application's user interface.
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Graphics & Imaging |
2007-10-31
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Cocoa Fundamentals Guide
(HTML)
(PDF)
Introduces the basic concepts, terminology, architectures, and design patterns of the Cocoa frameworks and development environment.
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Design Guidelines |
2007-10-31
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Collections Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to group objects in arrays, sets, or dictionaries in Cocoa.
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Data Management |
2007-10-31
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Debugging with GDB
(HTML)
Open-source document that explains how to use GDB to debug programs.
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Tools |
2007-10-31
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Instant Message Programming Guide
(HTML)
(PDF)
Explains how to access iChat services and buddies and use iChat Theater through code samples.
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Apple Applications, General, Internet & Web |
2007-10-31
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Interface Builder User Guide
(HTML)
(PDF)
Conceptual information and tasks explaining how to use the Interface Builder application to design user interfaces.
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Tools |
2007-10-31
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Mac OS X Technology Overview
(HTML)
(PDF)
Introduces Mac OS X and its technologies.
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Accessibility |
2007-10-31
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Providing PDF Workflow Options in the Print Dialog
(HTML)
(PDF)
Installation information and examples, including the use of Automator workflows.
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Printing |
2007-10-31
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QTKit Capture Programming Guide
(HTML)
(PDF)
Describes how to capture media and output it QuickTime movies.
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QuickTime |
2007-10-31
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Ruby and Python Programming Topics for Mac OS X
(HTML)
(PDF)
Describes Ruby and Python on Mac OS X, and especially the bridges between them and Objective-C and OSA (AppleScript).
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Design Guidelines, Scripting & Automation, Tools |
2007-10-31
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Sync Services Programming Guide
(HTML)
(PDF)
Explains how to add syncing to your applications.
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Apple Applications, Internet & Web, Syncing |
2007-10-31
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User Defaults Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to use the Cocoa defaults system to create and save user preferences.
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Data Management, User Experience |
2007-10-31
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String Programming Guide for Cocoa
(HTML)
(PDF)
Explains how to create, search, concatenate, and draw strings in Cocoa.
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Data Management, Text & Fonts |
2007-10-18
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Exception Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to raise and handle exceptions in Cocoa applications.
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Objective-C Language, Performance |
2007-10-02
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Text System Overview
(HTML)
(PDF)
Explains how the Cocoa text system works. Includes a tutorial.
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Text & Fonts |
2007-10-02
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Dates and Times Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to manage Cocoa dates and times.
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Data Management |
2007-09-04
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Document-Based Applications Overview
(HTML)
(PDF)
Explains how to design and implement Cocoa applications that manage multiple documents.
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Design Guidelines |
2007-09-04
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Resource Programming Guide
(HTML)
(PDF)
Explains how to work with nib and bundle resources in Mac OS X applications.
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Resource Management |
2007-09-04
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Rulers and Paragraph Styles
(HTML)
(PDF)
Explains paragraph styles and how to work with the rulers that enable users to manipulate them.
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Text & Fonts |
2007-09-04
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Web Kit DOM Programming Topics
(HTML)
(PDF)
Describes how to use JavaScript in web content and Web Kit-based applications.
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Internet & Web |
2007-09-04
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Code Loading Programming Topics for Cocoa
(HTML)
(PDF)
Explains how Cocoa applications can dynamically load code during execution.
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Resource Management |
2007-08-10
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Creating a Managed Object Model with Xcode
(HTML)
(PDF)
A tutorial that shows how to create a Core Data managed object model using Xcode.
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Data Management |
2007-08-07
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Interface Builder Plug-In Programming Guide
(HTML)
(PDF)
Describes the process for creating custom Interface Builder palettes.
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Tools |
2007-07-18
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Quartz Composer User Guide
(HTML)
(PDF)
Explains how to use the Quartz Composer development tool to create motion graphics compositions.
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Graphics & Imaging |
2007-07-17
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Pasteboard Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to transfer data using pasteboard operations in Cocoa.
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Events & Other Input, Interapplication Communication, User Experience |
2007-07-13
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Quartz Composer Programming Guide
(HTML)
(PDF)
Describes how to used the framework to load, play, and control compositions.
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Graphics & Imaging |
2007-07-11
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Sync Services Tutorial
(HTML)
(PDF)
Explains how to debug multiple syncing applications using the Syncrospector development tool.
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Apple Applications, Internet & Web, Syncing, Tools |
2007-07-11
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Cocoa Application Tutorial Using Bindings
(HTML)
(PDF)
A hands-on introduction to Cocoa bindings.
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Design Guidelines |
2007-07-10
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Sort Descriptor Programming Topics
(HTML)
(PDF)
Explains how to use sort descriptors to specify the sorting of collections.
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Data Management |
2007-07-10
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URL Loading System
(HTML)
(PDF)
Explains how to manipulate URLs and transfer URL contents.
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Internet & Web, Networking |
2007-07-10
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User Interface Validation
(HTML)
(PDF)
Explains how to use the standard mechanism to validate user interface items in Cocoa.
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Design Guidelines, User Experience |
2007-07-10
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Image I/O Programming Guide
(HTML)
(PDF)
Explains how to read and write image data using the Image I/O framework.
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Graphics & Imaging |
2007-07-02
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Application Menu and Pop-up List Programming Topics for Cocoa
(HTML)
(PDF)
Explains how Cocoa menus and lists work and how to manipulate items within them.
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User Experience |
2007-06-26
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Distributed Objects Programming Topics
(HTML)
(PDF)
Explains how Objective-C objects in different threads or different processes communicate.
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Interapplication Communication, Networking, Objective-C Language |
2007-06-06
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Key-Value Coding Programming Guide
(HTML)
(PDF)
Conceptual information about how to access a Cocoa object's values using keys.
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Data Management, Design Guidelines |
2007-06-06
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Attributed Strings Programming Guide
(HTML)
(PDF)
Explains how to use attributed strings, which manage attributes of character strings or individual characters.
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Data Management, Text & Fonts |
2007-06-04
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Dictionary Services Programming Guide
(HTML)
(PDF)
Explains how to create a dictionary and access it programmatically.
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Text & Fonts |
2007-05-30
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Spotlight Importer Programming Guide
(HTML)
(PDF)
Describes the role of metadata importers and how to write them.
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File Management |
2007-05-27
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Spotlight Overview
(HTML)
(PDF)
Introduces the main components and services of Apple's metadata technology.
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Design Guidelines |
2007-05-27
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Cocoa Bindings Programming Topics
(HTML)
(PDF)
Explains how to rapidly develop sophisticated user interfaces using Cocoa binding technology.
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Design Guidelines, User Experience |
2007-05-22
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Image Capture Applications Programming Guide
(HTML)
(PDF)
Describes the interaction between applications programs and image capture devices such as cameras and scanners.
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Graphics & Imaging |
2007-05-16
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Code Signing Guide
(HTML)
(PDF)
Explains how you can sign your code and why you should.
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Security |
2007-05-15
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Resolution Independence Guidelines
(HTML)
(PDF)
Describes resolution independence and how to start updating applications to support high-resolution monitors.
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Graphics & Imaging, User Experience |
2007-05-04
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Notification Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to send and receive information about events in Cocoa programs.
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Design Guidelines, Events & Other Input |
2007-05-03
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Runtime Configuration Guidelines
(HTML)
(PDF)
Conceptual and reference information for dynamically configuring your software.
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Design Guidelines |
2007-04-18
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Dashboard Programming Topics
(HTML)
(PDF)
Explains Dashboard and Web Kit technologies used in widgets.
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Apple Applications |
2007-04-13
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Value Transformer Programming Guide
(HTML)
(PDF)
Explains how to create and use value transformers, which are used with the Controller Layer.
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Data Management |
2007-04-06
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Mac OS X ABI Function Call Guide
(HTML)
(PDF)
Describes the function-calling conventions used in the architectures supported by Mac OS X.
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Intel-Based Macs |
2007-04-04
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64-Bit Transition Guide for Cocoa
(HTML)
(PDF)
Explains how to port Cocoa projects to 64-bit addressing.
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Design Guidelines |
2007-03-22
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Data Formatting Programming Guide for Cocoa
(HTML)
(PDF)
Explains how to use Cocoa formatters to create and validate text in text fields and other cells.
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Data Management |
2007-03-20
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