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Anatomy of a Plug-In

This chapter provides a high-level overview of the plug-in model used by Interface Builder and discusses some of the terminology associated with building plug-ins. If you are interested in integrating any custom objects into the Interface Builder environment, you should read this chapter to get a basic understanding of how Interface Builder plug-ins work.

Note: You can use Interface Builder plug-ins to incorporate custom Cocoa-based objects only. You cannot integrate custom Carbon-based objects.

Contents:

Interface Builder and Plug-ins
Deciding When to Create a Plug-In
The Structure of a Plug-in
Key Plug-in Objects and Files
The Interface Builder Kit Framework
Xcode Support for Interface Builder Plug-ins
Plug-ins and Threads
Plug-ins and Garbage Collection
Plug-in Deployment Options




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Last updated: 2007-07-18




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