Beyond the basics of setting up your nib file, configuring your objects, and creating connections, there may be tasks that you perform to tweak the behavior of your nib file objects. This chapter covers some of the more advanced topics associated with creating nib files using Interface Builder.
Configuring the Key View Loop
Building Interfaces for Core Data Applications
Configuring a Collection View
Changing the Cell of a Control
Providing Assistance to Your Users
Using ibtool to Gather Layout Metrics
Working with OpenGL Windows
Refactoring Your Nib Files
Simulating Your Interface
Last updated: 2007-10-31