Core Image Programming Guide
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Introduction
Core Image Concepts
Core Image and the GPU
Filter Clients and Filter Creators
The Processing Path
Coordinate Spaces
The Region of Interest
Executable and Nonexecutable Filters
Color Components and Premultiplied Alpha
See Also
Using Core Image Filters
Adding the Quartz Core Framework
Loading Image Units
Getting a List of Filters and Attributes
Processing an Image
Using Transition Effects
Imaging Dynamical Systems
Applying a Filter to Video
Creating Custom Filters
Expressing Image Processing Operations in Core Image
Creating a Custom Filter
Using Your Own Custom Filter
Supplying an ROI Function
Writing Nonexecutable Filters
Kernel Routine Examples
Packaging Filters as Image Units
Before You Get Started
Create an Image Unit Project in Xcode
Customize the Load Method
Add Your Filter Files to the Project
Modify the Description Property List
Build and Test the Image Unit
See Also
Revision History