In Mac OS X v10.4 and later, when you set up your renderer and buffer attributes for full scene antialiasing, you can specify a hint to prefer one anti-aliasing technique over the others. If the underlying renderer does not have sufficient resources to support what you request, OpenGL ignores the hint. If you do not supply the appropriate buffer attributes when you create a pixel format object, then the hint does nothing. Table 10-1 lists the hinting constants available for the NSOpenGLPixelFormat class, AGL, and CGL.
Multisampling | Supersampling | Alpha blending |
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Last updated: 2008-06-09