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The Quartz Display Services API performs a number of other tasks that are useful when drawing OpenGL to the full screen. “Quartz Display Services and Full-Screen Mode” describes many of them, including enumerating displays and display modes, accessing display properties, fading the display, and programmatically controlling the pointer. You may also want to read “Draw Only When Necessary” to see how to use Quartz Display Services to synchronize drawing with the screen refresh.



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Last updated: 2008-06-09




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