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This chapter describes the basic text support provided by Quartz and shows how to use Quartz 2D text in your application. Quartz 2D provides a limited, low-level interface for drawing text encoded in the MacRoman text encoding and for drawing glyphs. (See CGFont Reference.) If basic text support is all your application needs, then read this chapter. If you want to support user input of text, text editing, or you need precise control over text layout or access to font features, you may want to skip this chapter and instead read Getting Started with Text and Fonts and then investigate using one of the following:

Contents:

How Quartz 2D Draws Text
Controlling How Text Looks
Drawing Text
Measuring Text Before Drawing
Copying Font Variations
PostScript Fonts
See Also




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Last updated: 2007-12-11




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