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Audio Unit

The audio unit is identified in the Configuration ROM as a Unit Directory with Unit Specification ID 0x000A27 and Unit Software Version 0x000010. Like the video unit, the audio unit is controlled by a register file. The base address of the register file is specified in the Unit Directory of the audio unit. The register file is organized as shown in “Table 1-6.”

Table 1-6  The audio unit register file

Offset

Name

Description

0x000

AudioEnable

Write 0x80000000 to enable audio transmission (or 0 to disable)

0x204

Default Audio Gain

Read-only

0x210

Gain: Raw Start

Read-only Scale factor for Gain (at 0x500)

0x214

Gain: Raw End

Read-only Scale factor for Gain (at 0x500)

0x218

Gain: Decibels Start

Read-only Signed 32-bit value

0x21C

Gain: Decibels End

Read-only Signed 32-bit value

0x280

Sample Rate Inquiry

Read-only (see 0x400)

0x300

Isochronous TX Config

Isoch Channel + (Speed << 16)

0x400

Sample Rate

Write 0x80000000 to select 48K samples/sec

0x500

Gain

Read/Write values within range given by Raw Start/Raw End registers

0x504

Mute

Write any non-zero value to mute audio without stopping isochronous stream

Audio is sent in large chunks during gaps in the video, according to the format shown in “Table 1-7.” As explained in the “Introduction,” an audio packet will never be sent in the same isochronous cycle as a video packet. When 640 x 480 YUV 4:1:1 30 fps video is selected, the audio packets will be about twice as large (and half as numerous) as in any other video mode.

Table 1-7  Format of audio chunks

Byte Offset

Name

Description of Quadlet value

0x000

1394 Packet Header

See 1394 Chapter 6; Length and Channel #

0x004

1394 Header CRC*

CRC for header quadlet only

0x008

Audio Sample Count

Count of audio samples in this packet

0x00C

Audio Signature

ASCII “sght” (0x73676874)

0x010

Audio Sample Total

Total count of all previous samples

0x014

Reserved

Reserved

0x018-0xNNN

Audio Data

Two-channel audio data (see “Table 1-8”). Up to 1900 bytes (depending on video format)

0xNNN+4

1394 Data CRC*

CRC for payload quadlets

* Most Link hardware (such as OHCI) removes these CRCs as the packet is received

Each audio sample is a four-byte value containing two signed 16-bit samples. Viewed on 1394, the sample is structured as shown in “Table 1-8.”

Table 1-8  Audio sample structures

Byte 0 (bits 0-7)

Byte 1 (bits 8-15)

Byte 2 (bits 16-23)

Byte 3 (bits 24-31)

16-bit audio sample (Front/”Left”)

16-bit audio sample (Rear/”Right”)



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Last updated: 2004-10-05




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