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Compiling Your Code in Mac OS X

Now that you have the basic pieces in place, it is time to build your application. This section covers some of the more common issues that you may encounter in bringing your UNIX application to Mac OS X. These issues apply largely without regard to what type of development you are doing.

Contents:

Using GNU Autoconf, Automake, and Autoheader
Compiling for Multiple CPU Architectures
Conditional Compilation on Mac OS X
Choosing a Default Compiler
Setting Compiler Flags
Understanding Two-Level Namespaces
Executable Format
Dynamic Libraries and Plug-ins
Bundles




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Last updated: 2008-04-08




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