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Sprite Media Handler

This chapter discusses the sprite media handler, which you can use to add a sprite animation track to a QuickTime movie. It makes use of the functionality provided by the sprite toolbox discussed in “Chapter 2, QuickTime Sprites, Sprite Animation and Wired Movies,” and provides routines for manipulating the sprites and images in a sprite track. If you are using the sprite media handler, you don’t need to use the toolbox API.

The chapter is divided into the following major sections:



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Last updated: 2002-10-01




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