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Using QuickTime Streaming

This chapter describes from a programming perspective how to create, send, and receive streamed movies. Code samples for receiving and creating streaming movies are included.

Contents:

Receiving Streaming Movies
Common Streaming Error Codes
Serving Streaming Movies
Hint Tracks
Hint Track Structure
Creating Streaming Movies
Compositing Streaming and Non-Streaming Tracks




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Last updated: 2006-01-10




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