A guided introduction and learning path to developing games for Mac OS X.
The Macintosh is a great platform for games, with a wide range of options and technologies for game developers. With OpenGL, OpenAL, Velocity Engine, and the Mac OS X development and performance optimization tools, you have everything you need to build or port exciting and compelling games. You can choose to develop with any of three frameworks-Cocoa, Java or Carbon-each of which has advantages that accelerate your game development. Plus, the ADC website provides a wide range of tools, sample code, SDKs, and documentation for developing the best games of today and tomorrow on Mac OS X. Read More...
Games Articles
Featured Content
Leopard Technology Series for Developers: OS Foundations Overview
Beneath its elegant new UI, Leopard offers many system-level updates, including full POSIX compliance.
Read about what's new in the Mach kernel, security, Bonjour and the file system.
Related Links
|
 |
Mailing List
Discussions of Macintosh games development.
Technical discussion list for Mac OS X OpenGL with participation from fellow developers and Apple OpenGL engineers.
Discussion of how to use OpenAL.
A discussion about the future direction of OpenAL and technical issues with the development of OpenAL itself.
Business Resources
|
|
 |
|