A guided introduction and learning path for developers new to Mac OS X graphics and imaging.
Mac OS X is built around a powerful, integrated stack of graphics
technologies that provide a solid foundation for developers to create
great desktop, web, and media applications. The Mac OS X graphic system is composed of separate
subsystems that handle windowing, 2D and 3D graphics, animation, image manipulation, and
multimedia. These subsystems synergize with one another to provide applications
with graphics capabilities that far exceed what is possible on other operating systems
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Graphics & Imaging Articles
Coda Unites Web Development: Panic Builds Its UI with WebKit, Quartz
Written with Xcode and many Cocoa frameworks, Coda offers lots of features, yet is remarkably easy to use. Read how the team at Panic made its complexity appear simple.
Related Links
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Mailing Lists
Technical discussion list for Quartz, Core Image, and Core Animation developers.
Technical discussion list for Mac OS X OpenGL with participation from fellow developers and Apple OpenGL engineers.
A discussion forum for developers, content creators, and end-users of Quartz Composer.
A discussion list for developers interested in Mac OS X's color management capabilities and ICC color management using ColorSync.
Community-supported discussion list for users of X11 on Mac OS X.
Business Resources
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