int main(void)
{
const int bufferSize = 256;
OSStatus error = noErr;
char select [bufferSize];
printf("1: Restart computer\n");
printf("2: Shutdown computer\n");
printf("3: Logout computer\n");
printf("4: Sleep computer\n");
printf("q: quit program\n");
printf("please enter choice:\n");fflush(stdout);
fgets(select, bufferSize, stdin);
switch (select[0])
{
case '1':
// 再起動イベントをシステムに送信
error = SendAppleEventToSystemProcess(kAERestart);
if (error == noErr)
{printf("Computer is going to restart!\n");}
else
{printf("Computer wouldn't restart\n");}
break;
case '2':
// システム終了イベントをシステムに送信
error = SendAppleEventToSystemProcess(kAEShutDown);
if (error == noErr)
{printf("Computer is going to shutdown!\n");}
else
{printf("Computer wouldn't shutdown\n");}
break;
case '3':
// ログアウトイベントをシステムに送信
error = SendAppleEventToSystemProcess(kAEReallyLogOut);
if (error == noErr)
{printf("Computer is going to logout!\n");}
else
{printf("Computer wouldn't logout");}
break;
case '4':
// スリープイベントをシステムに送信
error = SendAppleEventToSystemProcess(kAESleep);
if (error == noErr)
{printf("Computer is going to sleep!\n");}
else
{printf("Computer wouldn't sleep");}
};
return(0);
}
OSStatus SendAppleEventToSystemProcess(AEEventID EventToSend)
{
AEAddressDesc targetDesc;
static const ProcessSerialNumber
kPSNOfSystemProcess = { 0, kSystemProcess };
AppleEvent eventReply = {typeNull, NULL};
AppleEvent appleEventToSend = {typeNull, NULL};
OSStatus error = noErr;
error = AECreateDesc(typeProcessSerialNumber,
&kPSNOfSystemProcess, sizeof(kPSNOfSystemProcess),
&targetDesc);
if (error != noErr)
{
return(error);
}
error = AECreateAppleEvent(kCoreEventClass, EventToSend,
&targetDesc, kAutoGenerateReturnID,
kAnyTransactionID, &appleEventToSend);
AEDisposeDesc(&targetDesc);
if (error != noErr)
{
return(error);
}
error = AESend(&appleEventToSend, &eventReply, kAENoReply,
kAENormalPriority, kAEDefaultTimeout,
NULL, NULL);
AEDisposeDesc(&appleEventToSend);
if (error != noErr)
{
return(error);
}
AEDisposeDesc(&eventReply);
return(error); // これが noErr ならば正常終了
}
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