Retired Document
Important: This document is part of the Legacy section of the ADC Reference Library. This information should not be used for new development.
Current information on this Reference Library topic can be found here:
vrscript.win
| Last Revision: | Version 1.0, 2003-01-14 Demonstrates embedding sounds, QuickTime movies, pictures, and 3D objects in a QuickTime VR movie. |
| Build Requirements: | QTWindows SDK |
| Runtime Requirements: | Carbon |
This sample code has been updated for QuickTime 5.0 VRScript supports embedding sounds, QuickTime movies, pictures, and 3D objects in a QuickTime VR movie. It does this by reading an external script file that contains commands directing the playing of these media. VRScript exploits virtually all the hooks available to applications developers, including back-buffer procedures, prescreen buffer procedures, node-entering and node-leaving procedures, intercept procedures, and so forth. You are free to use the source code, or any modification of it, in your applications. 68k or PowerPC (or newer) machines running System 8.5 or later. PC with Intel Pentium or compatible processor. QuickTime 4.0 or later. CodeWarrior Pro 2 or later or Visual C++ 5.0 or later.
© 2003 Apple Computer, Inc. All Rights Reserved. (Last updated: 2003-01-14)