Verifying and Modifying the Model
Even if you use an existing model or create a model with the wizard after selecting all the automated functions, you still need to do, or at least verify, the following things:-
Make sure that each entity has a primary key.
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Specify the properties that you don't want displayed, particularly keys.
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Add or modify relationships to the Studio, Movie, Talent, and Movie Role entities.
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Generate source files for the Studio and Talent classes.
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Open the model file.
In Project Builder's project browser, click Resources in the leftmost column
Select StudioManager . eomodeld .
Double-click the EOModeler document icon, displayed above the right side of the project browser.
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Add a column for client-side classes.
If no Client Side Class column appears in the Model Editor, choose Client-Side Class Name from the pop-up list at the bottom of the Model Editor.
Assigning Primary Keys
Removing Primary and Foreign Keys as Class Properties
© 1999 Apple Computer, Inc. (Last Updated 13 Sep 99)