	// create the movie controller
	myMC = NewMovieController(theMovie, &myRect, mcTopLeftMovie);
	if (myMC == NULL)
		return(NULL);
		
	// enable the default movie controller editing
	MCEnableEditing(myMC, true);
		
	// suppress movie badge
	MCDoAction(myMC, mcActionSetUseBadge, (void *)false);