KeyboardAccessory

Last Revision:
Version 1.4, 2013-01-22
Upgraded for iOS 6.0, now using Automatic Reference Counting (ARC) and storyboards, updated to adopt current best practices for Objective-C, sample is now Universal (supports iPhone/iPod touch and iPad).
(Full Revision History)
Build Requirements:
iOS 6.0 SDK
Runtime Requirements:
iOS 5.0 or later

Shows how to use a keyboard accessory view.

The application uses a single view controller. The view controller's view contains a UITextView. When you tap the text view, the view controller loads a nib file containing an accessory view that it assigns to the text view's inputAccessoryView property. The accessory view contains a button. When you tap the button, the text "You tapped me." is added to the text view. The sample also shows how you can use the keyboard-will-show and keyboard-will-hide notifications to animate resizing a view that is obscured by the keyboard.


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