Audio File Services Reference
| Framework | AudioToolbox/AudioToolbox.h |
| Declared in | AudioFile.h |
Overview
This document describes Audio File Services, a C programming interface that enables you to read or write a wide variety of audio data to or from disk or a memory buffer.
With Audio File Services you can:
Create, initialize, open, and close audio files
Read and write audio files
Optimize audio files
Work with user data and global information
Functions by Task
Creating and Initializing Audio Files
Opening and Closing Audio Files
Reading and Writing Audio Files
-
AudioFileReadBytes -
AudioFileWriteBytes -
AudioFileReadPacketData -
AudioFileReadPackets -
AudioFileWritePackets
Getting and Setting Audio File Properties
Working with User Data
-
AudioFileCountUserData -
AudioFileGetUserDataSize -
AudioFileRemoveUserData -
AudioFileSetUserData -
AudioFileGetUserData
Working with Global Information
Optimizing Audio Files
Audio File Macros
Functions
AudioFileClose
Closes an audio file.
OSStatus AudioFileClose ( AudioFileID inAudioFile );
Parameters
- inAudioFile
The file you want to close.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileCountUserData
Gets the number of user data items with a specified ID in a file.
OSStatus AudioFileCountUserData ( AudioFileID inAudioFile, UInt32 inUserDataID, UInt32 *outNumberItems );
Parameters
- inAudioFile
The audio file whose user data items are to be counted.
- inUserDataID
The four-character code (such as
COMM) of the user data item.- outNumberItems
On output, a pointer to the number of user data items of this type in the file.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
In the context of this function, user data refers to chunks in AIFF, CAF, and WAVE files, to resources in Sound Designer II files, and possibly to other types of information in other files.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileCreateWithURL
Creates a new audio file, or initializes an existing file, specified by a URL.
OSStatus AudioFileCreateWithURL ( CFURLRef inFileRef, AudioFileTypeID inFileType, const AudioStreamBasicDescription *inFormat, UInt32 inFlags, AudioFileID *outAudioFile );
Parameters
- inFileRef
The fully specified path of the file to create or initialize.
- inFileType
The type of audio file to create. See
“Built-In Audio File Types”for constants that can be used.- inFormat
A pointer to the structure that describes the format of the data.
- inFlags
Relevant flags for creating or opening the file. If
kAudioFileFlags_EraseFileis set, it erases an existing file. If the flag is not set, the function fails fails if the URL is an existing file.- outAudioFile
On output, a pointer to a newly created or initialized file.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
This function uses a CFURLRef type rather than the FSRef type used by the deprecated AudioFileCreate function.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileGetGlobalInfo
Copies the value of a global property into a buffer.
OSStatus AudioFileGetGlobalInfo ( AudioFilePropertyID inPropertyID, UInt32 inSpecifierSize, void *inSpecifier, UInt32 *ioDataSize, void *outPropertyData );
Parameters
- inPropertyID
The property whose value you want to get. For possible values, see “Audio File Global Info Properties.”
- inSpecifierSize
The size of the specifier data.
- inSpecifier
A pointer to a specifier, which, in this context, is a pointer to a buffer containing some data that is different for each property. The type of the data required is described in the description of each property.
- ioDataSize
On input, a pointer to the size of the buffer specified in the outPropertyData parameter. On output, a pointer to the number of bytes written to the buffer.
- outPropertyData
A pointer to the buffer in which to write the property data.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
This function can be used to get information about the capabilities of Audio File Services data types, for example, to determine which file types can take which data formats, what file types are supported, what file type can hold a particular data type, and so forth. This function cannot be used to get information about the properties of particular files. So the properties whose information you are obtaining are global to the Audio File Services programming interface, not properties specific to any file.
Special Considerations
Some Core Audio property values are C types and others are Core Foundation objects.
If you call this function to retrieve a value that is a Core Foundation object, then this function—despite the use of “Get” in its name—duplicates the object. You are responsible for releasing the object, as described in “The Create Rule” in Memory Management Programming Guide for Core Foundation.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileGetGlobalInfoSize
Gets the size of a global audio file property.
OSStatus AudioFileGetGlobalInfoSize ( AudioFilePropertyID inPropertyID, UInt32 inSpecifierSize, void *inSpecifier, UInt32 *outDataSize );
Parameters
- inPropertyID
The property whose data size you want to get. For possible values, see “Audio File Global Info Properties.”
- inSpecifier
A pointer to a specifier (a pointer to a buffer containing some data which is different for each property. The type of the data required is described in the description of each property.)
- outDataSize
A pointer to the size in bytes of the current value of the property. To get the size of the property value, you need a buffer of this size.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
This function can be used to get information about the capabilities of Audio File Service data types, for example, to determine which file types can take which data formats.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileGetProperty
Gets the value of an audio file property.
OSStatus AudioFileGetProperty ( AudioFileID inAudioFile, AudioFilePropertyID inPropertyID, UInt32 *ioDataSize, void *outPropertyData );
Parameters
- inAudioFile
The audio file you want to obtain a property value from.
- inPropertyID
The property whose value you want. See “Audio File Properties” for possible values.
- ioDataSize
On input, the size of the buffer passed in the
outPropertyDataparameter. On output, the number of bytes written to the buffer. Use theAudioFileGetPropertyInfofunction to obtain the size of the property value.- outPropertyData
On output, the value of the property specified in the inPropertyID parameter.
Return Value
A result code. See “Audio File Result Codes.”
Special Considerations
Some Core Audio property values are C types and others are Core Foundation objects.
If you call this function to retrieve a value that is a Core Foundation object, then this function—despite the use of “Get” in its name—duplicates the object. You are responsible for releasing the object, as described in “The Create Rule” in Memory Management Programming Guide for Core Foundation.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileGetPropertyInfo
Gets information about an audio file property, including the size of the property value and whether the value is writable.
OSStatus AudioFileGetPropertyInfo ( AudioFileID inAudioFile, AudioFilePropertyID inPropertyID, UInt32 *outDataSize, UInt32 *isWritable );
Parameters
- inAudioFile
The audio file you want to obtain property value information from.
- inPropertyID
The property whose value information you want. See “Audio File Properties” for possible values.
- outDataSize
On output, the size in bytes of the property value.
- isWritable
On output, equals
1if the property is writable, or0if it is read-only.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hAudioFileGetUserData
Gets a chunk from an audio file.
OSStatus AudioFileGetUserData ( AudioFileID inAudioFile, UInt32 inUserDataID, UInt32 inIndex, UInt32 *ioUserDataSize, void *outUserData );
Parameters
- inAudioFile
The audio file whose chunk you want to get.
- inUserDataID
The four-character code of the designated chunk.
- inIndex
An index specifying which chunk with the four-character code specified in the
inUserDataIDparameter you want to query.- ioUserDataSize
On input, a pointer to the size of the buffer containing the designated chunk. On output, a pointer to the size of bytes copied to the buffer.
- outUserData
A pointer to a buffer in which to copy the chunk data.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hAudioFileGetUserDataSize
Gets the size of a user data item in an audio file.
OSStatus AudioFileGetUserDataSize ( AudioFileID inAudioFile, UInt32 inUserDataID, UInt32 inIndex, UInt32 *outUserDataSize );
Parameters
- inAudioFile
The audio file whose user data item size you want.
- inUserDataID
The four-character code of the designated user data item.
- inIndex
An index specifying which user data item with the four-character code specified in the
inUserDataIDparameter you want to query.- outUserDataSize
On output, a pointer the size of the user data item.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
In the context of this function, user data refers to chunks in AIFF, CAF, and WAVE files, to resources in Sound Designer II files, and possibly to other types of information in other files.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileInitializeWithCallbacks
Deletes the content of an existing file and assigns callbacks to the audio file object.
OSStatus AudioFileInitializeWithCallbacks ( void *inClientData, AudioFile_ReadProc inReadFunc, AudioFile_WriteProc inWriteFunc, AudioFile_GetSizeProc inGetSizeFunc, AudioFile_SetSizeProc inSetSizeFunc, AudioFileTypeID inFileType, const AudioStreamBasicDescription *inFormat, UInt32 inFlags, AudioFileID *outAudioFile );
Parameters
- inClientData
A pointer to a constant passed to your callbacks. Th constant should contain any information you use to manage the state for reading data from the file.
- inReadFunc
A callback function invoked when the audio file object wants to read data.
- inWriteFunc
A callback function invoked when the audio file object wants to write data.
- inGetSizeFunc
A callback function invoked when the audio file object wants to know the size of the file.
- inSetSizeFunc
A callback function invoked when the audio file object wants to set the size of the file.
- inFileType
The type of audio file to initialize
- inFormat
The format for the the audio data in the file.
- inFlags
Flags for creating or opening the file. Set to
0.- outAudioFile
On output, a pointer to the newly initialized audio file.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hAudioFileOpenURL
Open an existing audio file specified by a URL.
OSStatus AudioFileOpenURL ( CFURLRef inFileRef, SInt8 inPermissions, AudioFileTypeID inFileTypeHint, AudioFileID *outAudioFile );
Parameters
- inFileRef
The URL of an existing audio file.
- inPermissions
The read-write permissions you want to assign to the file. Use the permission constants in “Audio File Permission Flags.”
- inFileTypeHint
A hint for the file type of the designated file. For files without filename extensions and with types not easily or uniquely determined from the data (such as ADTS or AC3), use this hint to indicate the file type. Otherwise, pass
0. Only use this hint in OS X versions 10.3.1 or greater. In all earlier versions, any attempt to open these files fails.- outAudioFile
On output, a pointer to the newly opened audio file.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hAudioFileOpenWithCallbacks
Opens an existing file with callbacks you provide.
OSStatus AudioFileOpenWithCallbacks ( void *inClientData, AudioFile_ReadProc inReadFunc, AudioFile_WriteProc inWriteFunc, AudioFile_GetSizeProc inGetSizeFunc, AudioFile_SetSizeProc inSetSizeFunc, AudioFileTypeID inFileTypeHint, AudioFileID *outAudioFile );
Parameters
- inClientData
A pointer to a constant passed to your callbacks. The constant should contain any information you use to manage the state for reading data from the file.
- inReadFunc
A callback function invoked when the audio file object wants to read data.
- inWriteFunc
A callback function called when the audio file object wants to write data.
- inGetSizeFunc
A callback function called when the audio file object wants to know the file size.
- inSetSizeFunc
A callback function called when the audio file object wants to set the file size.
- inFileTypeHint
A hint about the type of the designated file. For files with no filename extension and without a type easily or uniquely determined from the data (ADTS,AC3), use this hint to indicate the file type. Otherwise, pass
0for this parameter. The hint is only available on OS X versions 10.3.1 or greater. In versions prior to OS X 10.3.1, opening files such files fails.- outAudioFile
On output, a pointer to the newly opened file.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileOptimize
Consolidates audio data and performs other internal optimizations of the file structure.
OSStatus AudioFileOptimize ( AudioFileID inAudioFile );
Parameters
- inAudioFile
The audio file you want to optimize.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
This function optimizes the file so additional audio information can be appended to the existing data. Typically, this function consolidates the file’s audio data at the end of the file. This improves performance, such as when writing additional data to the file.
Do not use this potentially expensive and time-consuming operation during time-critical operations. Instead, use the kAudioFilePropertyIsOptimized property to check the optimization state of a file. You can then optimize when it won’t adversely affect your application.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileReadBytes
Reads bytes of audio data from an audio file.
OSStatus AudioFileReadBytes ( AudioFileID inAudioFile, Boolean inUseCache, SInt64 inStartingByte, UInt32 *ioNumBytes, void *outBuffer );
Parameters
- inAudioFile
The audio file whose bytes of audio data you want to read.
- inUseCache
Set to
trueif you want to cache the data. You should cache reads and writes if you read or write the same portion of a file multiple times. To request that the data not be cached, if possible, set tofalse. You should not cache reads and writes if you read or write data from a file only once.- inStartingByte
The byte offset of the audio data you want to be returned.
- ioNumBytes
On input, a pointer to the number of bytes to read. On output, a pointer to the number of bytes actually read.
- outBuffer
A pointer to user-allocated memory large enough for the requested bytes.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
In most cases, you should use AudioFileReadPackets instead of this function.
This function returns eofErr when the read operation encounters the end of the file. Note that Audio File Services only reads one 32-bit chunk of a file at a time.
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hAudioFileReadPacketData
Reads packets of audio data from an audio file.
OSStatus AudioFileReadPacketData ( AudioFileID inAudioFile, Boolean inUseCache, UInt32 *ioNumBytes, AudioStreamPacketDescription *outPacketDescriptions, SInt64 inStartingPacket, UInt32 *ioNumPackets, void *outBuffer );
Parameters
- inAudioFile
The audio file whose audio packets you want to read.
- inUseCache
Set to
trueto cache the data. Otherwise, set tofalse.- ioNumBytes
On input, the size of the outBuffer parameter, in bytes. On output, the number of bytes actually read.
You will see a difference in the input and output values if the byte size for the number of packets you request in the ioNumPackets parameter is smaller than the buffer size you pass in the outBuffer parameter. In this case, the output value for this parameter is smaller than its input value.
- outPacketDescriptions
On output, an array of packet descriptions for the packets that were read. The array that you pass in this parameter must be large enough to accommodate descriptions for the number of packets requested in the ioNumPackets parameter.
This parameter applies only to variable bit-rate data. If the file being read contains constant bit-rate (CBR) data, such as linear PCM, this parameter does not get filled. Pass
NULLif the file’s data format is CBR.- inStartingPacket
The packet index of the first packet you want to read.
- ioNumPackets
On input, the number of packets to read. On output, the number of packets actually read.
- outBuffer
Memory that you allocate to hold the read packets. Determine an appropriate size by multiplying the number of packets requested (in the ioNumPackets parameter) by the typical packet size for the audio data in the file. For uncompressed audio formats, a packet is equal to a frame.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
Using this function is memory efficient when reading variable bit-rate (VBR) audio data, whose packet sizes can vary for a given duration of sound.
If the buffer you provide in the outBuffer parameter is too small to hold the packets you request in ioNumPackets, the output values of ioNumPackets and ioNumBytes are reduced to reflect the packets that were placed into the buffer. You also see a difference in the input and output values for ioNumPackets when this function has reached the end of the file you are reading. In this case, the output value for this parameter is smaller than its input value.
This function is more efficient than AudioFileReadPackets when reading compressed file formats that do not have packet tables, such as MP3 or ADTS. This function is a good choice for reading either CBR (constant bit-rate) or VBR data if you do not need to read a fixed duration of audio. If you do need to read a fixed duration of audio, whether CBR or VBR, use AudioFileReadPackets instead.
Audio File Services reads one 32-bit chunk of a file at a time.
Availability
- Available in iOS 2.2 and later.
See Also
Declared In
AudioFile.hAudioFileReadPackets
Reads a fixed duration of audio data from an audio file.
OSStatus AudioFileReadPackets ( AudioFileID inAudioFile, Boolean inUseCache, UInt32 *outNumBytes, AudioStreamPacketDescription *outPacketDescriptions, SInt64 inStartingPacket, UInt32 *ioNumPackets, void *outBuffer );
Parameters
- inAudioFile
The audio file whose audio packets you want to read.
- inUseCache
Set to
trueto cache the data. Otherwise, set tofalse.- outNumBytes
On output, the number of bytes actually read.
- outPacketDescriptions
On output, an array of packet descriptions for the packets that were read. The array that you pass must be large enough to accommodate descriptions for the number of packets requested in the ioNumPackets parameter.
This parameter applies only to variable bit-rate data. If the file being read contains constant bit-rate (CBR) data, such as linear PCM, this parameter does not get filled. Pass
NULLif the file’s data format is CBR.- inStartingPacket
The packet index of the first packet you want to read.
- ioNumPackets
On input, the number of packets to read. On output, the number of packets actually read.
You will see a difference in the input and output values when this function has reached the end of the file you are reading. In this case, the output value for this parameter is smaller than its input value.
- outBuffer
Memory that you allocate to hold the read packets. Determine an appropriate size by multiplying the number of packets requested (in the ioNumPackets parameter) by the maximum (or upper bound for) packet size of the audio file. For uncompressed audio formats, a packet is equal to a frame.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
If you do not need to read a fixed duration of audio data, but rather want to use your memory buffer most efficiently, use AudioFileReadPacketData instead of this function.
When reading variable bit-rate (VBR) audio data, using this function requires that you allocate more memory than you would for the AudioFileReadPacketData function. See the descriptions for the outBuffer parameter in each of these two functions.
In addition, this function is less efficient than AudioFileReadPacketData when reading compressed file formats that do not have packet tables, such as MP3 or ADTS. Use this function only when you need to read a fixed duration of audio data, or when you are reading only uncompressed audio.
Audio File Services reads one 32-bit chunk of a file at a time.
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hAudioFileRemoveUserData
Removes a user data item from an audio file.
OSStatus AudioFileRemoveUserData ( AudioFileID inAudioFile, UInt32 inUserDataID, UInt32 inIndex );
Parameters
- inAudioFile
The audio file that contains the user data item you want to remove.
- inUserDataID
The four-character code such as
COMMof the user data item.- inIndex
An index specifying the chunk to remove. You use this parameter if the file contains more than one user data item with the four-character code specified in the
inUserDataIDparameter.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileSetProperty
Sets the value of an audio file property
OSStatus AudioFileSetProperty ( AudioFileID inAudioFile, AudioFilePropertyID inPropertyID, UInt32 inDataSize, const void *inPropertyData );
Parameters
- inAudioFile
The audio file that you want to set a property value for.
- inPropertyID
The property whose value you want to set. See “Audio File Properties” for possible values. Use the
AudioFileGetPropertyInfofunction to determine whether the property value is writable.- inDataSize
The size of the value you are passing in the inPropertyData parameter.
- inPropertyData
The new value for the property.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileSetUserData
Sets a user data item in an audio file.
OSStatus AudioFileSetUserData ( AudioFileID inAudioFile, UInt32 inUserDataID, UInt32 inIndex, UInt32 inUserDataSize, const void *inUserData );
Parameters
- inAudioFile
The audio file that you want to set a user data item in.
- inUserDataID
The four-character code for the user data item.
- inIndex
An index specifying the user data item you want to set. You use this parameter if the file contains more than one user data item with the four-character code specified in the
inUserDataIDparameter.- inUserDataSize
On input, the size of the data to copy. On output, the size of the bytes copied from the buffer.
- inUserData
A pointer to a buffer from which to copy the user data.
Return Value
A result code. See “Audio File Result Codes.”
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hAudioFileWriteBytes
Writes bytes of audio data to an audio file.
OSStatus AudioFileWriteBytes ( AudioFileID inAudioFile, Boolean inUseCache, SInt64 inStartingByte, UInt32 *ioNumBytes, const void *inBuffer );
Parameters
- inAudioFile
The audio file to which you want to write bytes of data.
- inUseCache
Set to
trueif you want to cache the data. Otherwise, set tofalse.- inStartingByte
The byte offset where the audio data should be written.
- ioNumBytes
On input, a pointer the number of bytes to write. On output, a pointer to the number of bytes actually written.
- inBuffer
A pointer to a buffer containing the bytes to be written.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
In most cases, you should use AudioFileWritePackets instead of this function.
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hAudioFileWritePackets
Writes packets of audio data to an audio data file.
OSStatus AudioFileWritePackets ( AudioFileID inAudioFile, Boolean inUseCache, UInt32 inNumBytes, const AudioStreamPacketDescription *inPacketDescriptions, SInt64 inStartingPacket, UInt32 *ioNumPackets, const void *inBuffer );
Parameters
- inAudioFile
The audio file to write to.
- inUseCache
Set to
trueif you want to cache the data. Otherwise, set tofalse.- inNumBytes
The number of bytes of audio data being written.
- inPacketDescriptions
A pointer to an array of packet descriptions for the audio data. Not all formats require packet descriptions. If no packet descriptions are required, for instance, if you are writing CBR data, pass
NULL.- inStartingPacket
The packet index for the placement of the first provided packet.
- ioNumPackets
On input, a pointer to the number of packets to write. On output, a pointer to the number of packets actually written.
- inBuffer
A pointer to user-allocated memory containing the new audio data to write to the audio data file.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
For all uncompressed formats, this function equates packets with frames.
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hNextAudioFileRegion
Finds the next audio file region in a region list.
#define NextAudioFileRegion (inAFRegionPtr) ( (AudioFileRegion*) ((char*) (inAFRegionPtr) + offsetof(AudioFileRegion, mMarkers) + ((inAFRegionPtr)->mNumberMarkers) * sizeof (AudioFileMarker)) )
Parameters
- inAFRegionPtr
A pointer to an audio file region in the region list.
Return Value
A pointer to the next region after the region pointed to by the inAFRegionPtr parameter. This value can be beyond the end of the list, so pay attention to the total number of regions in the list.
Discussion
Because audio file regions are of variable length, you cannot easily walk the list. Use this convenience function when you call the AudioFileGetProperty function with the kAudioFilePropertyRegionList property to walk through the list of regions returned.
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hNumAudioFileMarkersToNumBytes
A macro that returns the number of bytes corresponding to a specified number of audio file markers.
#define NumAudioFileMarkersToNumBytes(inNumMarkers) ( offsetof (AudioFileMarkerList, mMarkers) + (inNumMarkers) * sizeof(AudioFileMarker) )
Parameters
- inNumMarkers
The number of audio file markers for which you wish to know the equivalent number of bytes.
Return Value
The number of bytes required to contain the specified number of audio file markers.
Discussion
Use this convenience function when you call the AudioFileSetProperty function with the kAudioFilePropertyMarkerList property to calculate the size of buffer needed to hold a specific number of audio file markers.
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hNumBytesToNumAudioFileMarkers
A macro that returns the number of audio file markers represented by a specified number of bytes.
#define NumBytesToNumAudioFileMarkers (inNumBytes) ( (inNumBytes) < offsetof (AudioFileMarkerList, mMarkers[0]) ? 0 : ((inNumBytes) - offsetof (AudioFileMarkerList, mMarkers[0])) / sizeof (AudioFileMarker) )
Parameters
- inNumBytes
The number of bytes for which you wish to know the equivalent number of audio file markers.
Return Value
The number of audio file markers that can be contained in the specified number of bytes.
Discussion
Use this convenience macro when you call the AudioFileGetProperty function with the kAudioFilePropertyMarkerList property to calculate the number of markers that will be returned.
Availability
- Available in iOS 2.0 and later.
See Also
Declared In
AudioFile.hCallbacks by Task
Reading and Writing Audio File Data
Getting the Size of Audio File Data
Callbacks
AudioFile_GetSizeProc
Gets file data size.
typedef SInt64 (*AudioFile_GetSizeProc)( void *inClientData );
If you named your function MyAudioFile_GetSizeProc, you would declare it like this:
SInt64 MyAudioFile_GetSizeProc ( void *inClientData );
Parameters
- inClientData
A pointer to the client data as set in the
inClientDataparameter to theAudioFileOpenWithCallbacksorAudioFileInitializeWithCallbacksfunctions.
Return Value
The callback should return the size of the data.
Discussion
This callback gets invoked by an audio file object when it needs to get audio file data size. You pass this callback as a parameter when calling the AudioFileOpenWithCallbacks and AudioFileInitializeWithCallbacks functions.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFile_ReadProc
Reads audio data when used in conjunction with the AudioFileOpenWithCallbacks or AudioFileInitializeWithCallbacks functions.)
typedef OSStatus (*AudioFile_ReadProc) ( void *inClientData, SInt64 inPosition, UInt32 requestCount, void *buffer, UInt32 *actualCount );
If you named your function MyAudioFile_ReadProc, you would declare it like this:
OSStatus MyAudioFile_ReadProc ( void *inClientData, SInt64 inPosition, UInt32 requestCount, void *buffer, UInt32 *actualCount );
Parameters
- inClientData
A pointer to the client data as set in the
inClientDataparameter toAudioFileOpenWithCallbacksorAudioFileInitializeWithCallbacks.- inPosition
An offset into the data from which to read.
- requestCount
The number of bytes to read.
- buffer
A pointer to the buffer in which to put the data read.
- actualCount
On output, the callback should set this parameter to a pointer to the number of bytes successfully read.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
This callback function is called when Audio File Services needs to read data.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFile_SetSizeProc
Sets file data size.
typedef SInt64 (*AudioFile_SetSizeProc)( void *inClientData );
If you named your function MyAudioFile_SetSizeProc, you would declare it like this:
SInt64 MyAudioFile_SetSizeProc ( void *inClientData );
Parameters
- inClientData
A pointer to the client data as set in the
inClientDataparameter to theAudioFileOpenWithCallbacksorAudioFileInitializeWithCallbacksfunctions.
Return Value
The callback should return the size of the data.
Discussion
This callback gets invoked by an audio file object when it needs to set audio file data size. You pass this callback as a parameter when calling the AudioFileOpenWithCallbacks and AudioFileInitializeWithCallbacks functions.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFile_WriteProc
A callback for writing file data when used in conjunction with the AudioFileOpenWithCallbacks or AudioFileCreateWithURL functions.
typedef OSStatus (*AudioFile_WriteProc) ( void *inClientData, SInt64 inPosition, UInt32 requestCount, const void *buffer, UInt32 *actualCount );
If you named your function MyAudioFile_WriteProc, you would declare it like this:
OSStatus MyAudioFile_WriteProc ( void *inClientData, SInt64 inPosition, UInt32 requestCount, void *buffer, UInt32 *actualCount );
Parameters
- inClientData
A pointer to the client data as set in the
inClientDataparameter toAudioFileOpenWithCallbacksorAudioFileInitializeWithCallbacks.- inPosition
An offset into the data from which to read.
- requestCount
The number of bytes to write.
- buffer
A pointer to the buffer containing the data to write.
- actualCount
Upon completion, the callback should set this to a pointer to the number of bytes successfully written.
Return Value
A result code. See “Audio File Result Codes.”
Discussion
This callback function is invoked when Audio File Services needs to write data.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hData Types
AudioFileID
An opaque data type that represents an audio file object.
typedef struct OpaqueAudioFileID *AudioFileID;
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFilePropertyID
An audio file property identifier.
typedef UInt32 AudioFilePropertyID;
Discussion
For a list of audio file properties, see “Audio File Properties.”
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFile_SMPTE_Time
A data structure for describing SMPTE (Society of Motion Picture and Television Engineers) time.
struct AudioFile_SMPTE_Time {
SInt8 mHours;
UInt8 mMinutes;
UInt8 mSeconds;
UInt8 mFrames;
UInt32 mSubFrameSampleOffset;
};
typedef struct AudioFile_SMPTE_Time AudioFile_SMPTE_Time;
Fields
mHoursThe hours.
mMinutesThe minutes.
mSecondsThe seconds.
mFramesThe frames.
mSubFrameSampleOffsetThe sample offset within a frame.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileMarker
Annotates a position in an audio file.
struct AudioFileMarker {
Float64 mFramePosition;
CFStringRef mName;
SInt32 mMarkerID;
AudioFile_SMPTE_Time mSMPTETime;
UInt32 mType;
UInt16 mReserved;
UInt16 mChannel;
};
typedef struct AudioFileMarker AudioFileMarker;
Fields
mFramePositionThe frame in the file, counting from the start of the audio data.
mNameThe name of the marker.
mMarkerIDA unique ID for the marker.
mSMPTETimeThe SMPTE time for this marker.
mTypeThe marker type.
mReservedA reserved field. Set to
0.mChannelThe channel number referred to by the marker. Set to
0if the marker applies to all channels.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileMarkerList
A list of markers associated with an audio file, including their SMPTE time type, the number of markers, and the markers themselves.
struct AudioFileMarkerList {
UInt32 mSMPTE_TimeType;
UInt32 mNumberMarkers;
AudioFileMarker mMarkers[1];
};
typedef struct AudioFileMarkerList AudioFileMarkerList;
Fields
mSMPTE_TimeTypeThe SMPTE time type of the whole list of markers in an audio file.
mNumberMarkersThe number of markers in the list.
mMarkersAn array of
mNumberMarkerselements, each of which is an audio file marker.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileRegion
An audio file region specifies a segment of audio data.
struct AudioFileRegion {
UInt32 mRegionID;
CFStringRef mName;
UInt32 mFlags;
UInt32 mNumberMarkers;
AudioFileMarker mMarkers[1];
};
typedef struct AudioFileRegion AudioFileRegion;
Fields
mRegionIDA unique ID associated with the audio file region.
mNameThe name of the region.
mFlagsAudio File Services region flags. For details, see “Audio File Region Flags.”
mNumberMarkersThe number of markers in the array specified in the
mMarkersparameter.mMarkersAn array of
mNumberMarkerselements describing where the data in the region starts. For details, see “Audio File Marker Types.”
Discussion
Typically, a region consists of at least two markers designating the beginning and end of the segment. Other markers might define additional meta information such as sync point.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFileRegionList
A list of the audio file regions in a file.
struct AudioFileRegionList {
UInt32 mSMPTE_TimeType;
UInt32 mNumberRegions;
AudioFileRegion mRegions[1];
};
typedef struct AudioFileRegionList AudioFileRegionList;
Fields
mSMPTE_TimeTypeThe SMPTE timing scheme used in the file. See Core Audio’s
CAFFile.hheader file for the values used here. For more information, see Core Audio Overview.mNumberRegionsThe number of regions in the list specified in the
mRegionsparameter.mRegionsA variable array of
mNumberRegionselements containing a list of more than one audio file regions. For information on theAudioFileRegiondata type, seeAudioFileRegion.Audio file markers are variable length, so this list cannot be accessed as an array. For details on the
AudioFileMarkerdata type, seeAudioFileMarker.Use the
NextAudioFileRegionconvenience macro for traversing the region list instead. This macro enables you to step to the next region in the data that Audio File Services returns.
Discussion
This structure is used by the kAudioFilePropertyRegionList property.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFramePacketTranslation
A data structure used by the kAudioFilePropertyPacketToFrame and kAudioFilePropertyFrameToPacket properties.
struct AudioFramePacketTranslation {
SInt64 mFrame;
SInt64 mPacket;
UInt32 mFrameOffsetInPacket;
};
typedef struct AudioFramePacketTranslation AudioFramePacketTranslation;
Fields
mFrameA frame number.
mPacketA packet number.
mFrameOffsetInPacketA frame offset in a packet.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioBytePacketTranslation
A data structure used by the kAudioFilePropertyByteToPacket and kAudioFilePropertyPacketToByte properties.
struct AudioBytePacketTranslation {
SInt64 mByte;
SInt64 mPacket;
UInt32 mByteOffsetInPacket;
UInt32 mFlags;
};
typedef struct AudioBytePacketTranslation AudioBytePacketTranslation;
Fields
mByteA byte number.
mPacketA packet number.
mByteOffsetInPacketA byte offset in a packet.
mFlagsA flag from “Audio File Packet Translation Flags.”
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudioFilePacketTableInfo
Contains information about the number of valid frames in a file and where they begin and end.
struct AudioFilePacketTableInfo {
SInt64 mNumberValidFrames;
SInt32 mPrimingFrames;
SInt32 mRemainderFrames;
};
typedef struct AudioFilePacketTableInfo AudioFilePacketTableInfo;
Fields
mNumberValidFramesThe number of valid frames in the file.
mPrimingFramesThe number of invalid frames at the beginning of the file.
mRemainderFramesThe number of invalid frames at the end of the file.
Discussion
Some data formats might have packets with contents that are not completely valid, but that represent priming or remainder frames not intended for playback. For example, a file with 100 packets of AAC is nominally 1024 * 100 = 102400 frames of data. However, the first 2112 frames might be priming frames.
A number of remainder frames might be added to pad out to a full packet of 1024 frames. Discard the priming and remainder frames.
The total number of packets in the file times the frames per packet (or counting each packet's frames individually for a variable frames per packet format) minus mPrimingFrames, minus mRemainderFrames, should equal mNumberValidFrames.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hAudio File Type and Format Identifier
A specifier for the constantkAudioFileGlobalInfo_AvailableStreamDescriptionsForFormat.
struct AudioFileTypeAndFormatID {
AudioFileTypeID mFileType;
UInt32 mFormatID;
};
typedef struct AudioFileTypeAndFormatID AudioFileTypeAndFormatID;
Fields
mFileTypeA four-character code for the file type (for instance, the
kAudioFileAIFFTypetype.mFormatIDA four-character code for the format ID such as
kAudioFormatLinearPCM,kAudioFormatMPEG4AAC, and so forth. (See theAudioFormat.hheader file for declarations.)
Discussion
This structure specifies a desired audio file type and data format ID so you can obtain a list of stream descriptions of available formats.
Availability
- Available in iOS 2.0 and later.
Declared In
AudioFile.hConstants
Built-In Audio File Types
Operating system constants that indicate the type of file to be written or a hint about what type of file to expect from data provided.
enum {
kAudioFileAIFFType = 'AIFF',
kAudioFileAIFCType = 'AIFC',
kAudioFileWAVEType = 'WAVE',
kAudioFileSoundDesigner2Type = 'Sd2f',
kAudioFileNextType = 'NeXT',
kAudioFileMP3Type = 'MPG3',
kAudioFileMP2Type = 'MPG2',
kAudioFileMP1Type = 'MPG1',
kAudioFileAC3Type = 'ac-3',
kAudioFileAAC_ADTSType = 'adts',
kAudioFileMPEG4Type = 'mp4f',
kAudioFileM4AType = 'm4af',
kAudioFileCAFType = 'caff',
kAudioFile3GPType = '3gpp',
kAudioFile3GP2Type = '3gp2',
kAudioFileAMRType = 'amrf'
};
typedef UInt32 AudioFileTypeID;
Constants
kAudioFileAIFFTypeAn Audio Interchange File Format (AIFF) file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileAIFCTypeAn Audio Interchange File Format Compressed (AIFF-C) file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileWAVETypeA Microsoft WAVE file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileSoundDesigner2TypeA Sound Designer II file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileNextTypeA NeXT or Sun Microsystems file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileMP3TypeAn MPEG Audio Layer 3 (
.mp3) file.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileMP2TypeAn MPEG Audio Layer 2 (
.mp2) file.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileMP1TypeAn MPEG Audio Layer 1 (
.mp1) file.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileAC3TypeAn AC-3 file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileAAC_ADTSTypeAn Advanced Audio Coding (AAC) Audio Data Transport Stream (ADTS) file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileMPEG4TypeAn MPEG 4 file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileM4ATypeAn M4A file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileCAFTypeA Core Audio File Format file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFile3GPTypeA 3GPP file, suitable for video content on GSM mobile phones.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFile3GP2TypeA 3GPP2 file, suitable for video content on CDMA mobile phones.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileAMRTypeAn AMR (Adaptive Multi-Rate) file suitable for compressed speech.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.
Declared In
AudioFile.hAudio File Creation Flags
Flags for use with the AudioFileCreateWithURL and AudioFileCreate functions.
enum {
kAudioFileFlags_EraseFile = 1
kAudioFileFlags_DontPageAlignAudioData = 2
};
Constants
kAudioFileFlags_EraseFileIf set, the
AudioFileCreateWithURLfunction erases the contents of an existing file. If not set, then the function fails if the file already exists.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileFlags_DontPageAlignAudioDataTypically, the audio data in a file is page aligned. To make reading the file data as fast as possible, you can use page-aligned data to take advantage of optimized code paths in the file system. However, when space is at a premium, you might want to avoid the additional padding required to attain alignment. To do so, set this flag when calling
AudioFileCreateorAudioFileCreateWithURL.Available in iOS 2.0 and later.
Declared in
AudioFile.h.
Declared In
AudioFile.hAudio File Permission Flags
Flags for use with the AudioFileOpenURL and AudioFileOpen functions.
enum {
kAudioFileReadPermission = 0x01,
kAudioFileWritePermission = 0x02,
kAudioFileReadWritePermission = 0x03
};
Constants
kAudioFileReadPermissionFile is read-only.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileWritePermissionFile is write-only.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileReadWritePermissionFile has read-write permission.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.
Declared In
AudioFile.hAudio File Loop Direction Constants
The playback direction of a looped segment of an audio file.
enum {
kAudioFileLoopDirection_NoLooping = 0,
kAudioFileLoopDirection_Forward = 1,
kAudioFileLoopDirection_ForwardAndBackward = 2,
kAudioFileLoopDirection_Backward = 3
};
Constants
kAudioFileLoopDirection_NoLoopingThe segment is not looped.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileLoopDirection_ForwardPlay the segment forward.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileLoopDirection_BackwardPlay the segment backward.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileLoopDirection_ForwardAndBackwardPlay the segment forward and backward.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.
Declared In
AudioFile.hAudio File Marker Types
A type of marker within a file used in the mType field of the AudioFileMarker structure.
enum {
kAudioFileMarkerType_Generic = 0,
};
Constants
kAudioFileMarkerType_GenericA generic marker.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.
Declared In
AudioFile.hAudio File Region Flags
Flags that specify a playback direction for an AudioFileRegion structure.
enum {
kAudioFileRegionFlag_LoopEnable = 1,
kAudioFileRegionFlag_PlayForward = 2,
kAudioFileRegionFlag_PlayBackward = 4
};
Constants
kAudioFileRegionFlag_LoopEnableIf set, the region is looped. You must set one or both of the remaining flags must also be set for the region to be looped.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileRegionFlag_PlayForwardIf set, the region is played forward.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileRegionFlag_PlayBackwardIf set, the region is played backward.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.
Discussion
You can set one or more of these flags. For example, if both kAudioFileRegionFlag_LoopEnable and kAudioFileRegionFlag_PlayForward are set, the region plays as a forward loop. If only kAudioFileRegionFlag_PlayForward is set, the region is played forward once. if both kAudioFileRegionFlag_PlayForward and kAudioFileRegionFlag_PlayBackward are set, the region plays forward then backward, then forward.
Declared In
AudioFile.hAudio File Packet Translation Flags
Flag used with the mFlags field of the AudioBytePacketTranslation structure.
enum {
kBytePacketTranslationFlag_IsEstimate = 1
};
Constants
kBytePacketTranslationFlag_IsEstimateIf set, the result value is an estimate.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.
Info String Keys
Key values of properties to get and set using Audio File Services functions and provide a common way to get the same information out of several different kinds of files.
#define kAFInfoDictionary_Artist "artist" #define kAFInfoDictionary_Album "album" #define kAFInfoDictionary_Tempo "tempo" #define kAFInfoDictionary_KeySignature "key signature" #define kAFInfoDictionary_TimeSignature "time signature" #define kAFInfoDictionary_TrackNumber "track number" #define kAFInfoDictionary_Year "year" #define kAFInfoDictionary_Composer "composer" #define kAFInfoDictionary_Lyricist "lyricist" #define kAFInfoDictionary_Genre "genre" #define kAFInfoDictionary_Title "title" #define kAFInfoDictionary_RecordedDate "recorded date" #define kAFInfoDictionary_Comments "comments" #define kAFInfoDictionary_Copyright "copyright" #define kAFInfoDictionary_SourceEncoder "source encoder" #define kAFInfoDictionary_EncodingApplication "encoding application" #define kAFInfoDictionary_NominalBitRate "nominal bit rate" #define kAFInfoDictionary_ChannelLayout "channel layout" #define kAFInfoDictionary_ApproximateDurationInSeconds "approximate duration in seconds" #define kAFInfoDictionary_SourceBitDepth "source bit depth" #define kAFInfoDictionary_ISRC "ISRC" #define kAFInfoDictionary_SubTitle "subtitle"
Constants
kAFInfoDictionary_ArtistAn artist.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_AlbumAn album.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_TempoA tempo.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_KeySignatureA key signature.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_TimeSignatureA time signature.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_TrackNumberA track number.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_YearA year.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_ComposerA composer.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_LyricistA lyricist.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_GenreA genre.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_TitleA title.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_RecordedDateA recorded date.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_CommentsComments.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_CopyrightCopyright.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_SourceEncoderA source encoder.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_EncodingApplicationAn encoding application.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_NominalBitRateA nominal bit rate.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_ChannelLayoutA channel layout.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_ApproximateDurationInSecondsAn approximate duration in seconds.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAFInfoDictionary_SourceBitDepthThe bit depth of the source audio stream. See
kAudioFilePropertySourceBitDepth.Available in iOS 4.3 and later.
Declared in
AudioFile.h.kAFInfoDictionary_ISRCAn International Standard Recording Code.
Available in iOS 4.3 and later.
Declared in
AudioFile.h.kAFInfoDictionary_SubTitleA subtitle.
Available in iOS 4.3 and later.
Declared in
AudioFile.h.
Declared In
AudioFile.hAudio File Properties
Properties used by the functions described in getting and setting pieces of data in audio files. See “Working with Global Information” for details.
enum {
kAudioFilePropertyFileFormat = 'ffmt',
kAudioFilePropertyDataFormat = 'dfmt',
kAudioFilePropertyIsOptimized = 'optm',
kAudioFilePropertyMagicCookieData = 'mgic',
kAudioFilePropertyAudioDataByteCount = 'bcnt',
kAudioFilePropertyAudioDataPacketCount = 'pcnt',
kAudioFilePropertyMaximumPacketSize = 'psze',
kAudioFilePropertyDataOffset = 'doff',
kAudioFilePropertyChannelLayout = 'cmap',
kAudioFilePropertyDeferSizeUpdates = 'dszu',
kAudioFilePropertyDataFormatName = 'fnme',
kAudioFilePropertyMarkerList = 'mkls',
kAudioFilePropertyRegionList = 'rgls',
kAudioFilePropertyPacketToFrame = 'pkfr',
kAudioFilePropertyFrameToPacket = 'frpk',
kAudioFilePropertyPacketToByte = 'pkby',
kAudioFilePropertyByteToPacket = 'bypk',
kAudioFilePropertyChunkIDs = 'chid',
kAudioFilePropertyInfoDictionary = 'info',
kAudioFilePropertyPacketTableInfo = 'pnfo',
kAudioFilePropertyFormatList = 'flst',
kAudioFilePropertyPacketSizeUpperBound = 'pkub',
kAudioFilePropertyReserveDuration = 'rsrv',
kAudioFilePropertyEstimatedDuration = 'edur',
kAudioFilePropertyBitRate = 'brat',
kAudioFilePropertyID3Tag = 'id3t',
kAudioFilePropertySourceBitDepth = 'sbtd',
kAudioFilePropertyAlbumArtwork = 'aart'
};
Constants
kAudioFilePropertyFileFormatThe format of the audio data file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyDataFormatAn audio stream basic description containing the format of the audio data.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyFormatListTo support formats such as AAC SBR in which an encoded data stream can be decoded to multiple destination formats, this property’s value is an array of audio format list item values (declared in
AudioFormat.h) of those formats. Typically, this is an audio format list item with the same audio stream basic description in thekAudioFilePropertyDataFormatproperty.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyIsOptimizedIndicates whether a designated audio file has been optimized, that is, ready to start having sound data written to it. A value of
0indicates the file needs to be optimized. A value of1indicates the file is currently optimized.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyMagicCookieDataA pointer to memory set up by the caller. Some file types require that a magic cookie be provided before packets can be written to an audio file. Set this property before you call
AudioFileWriteBytesorAudioFileWritePacketsif a magic cookie exists.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyAudioDataByteCountIndicates the number of bytes of audio data in the designated file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyAudioDataPacketCountIndicates the number of packets of audio data in the designated file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyMaximumPacketSizeIndicates the maximum size of a packet for the data in the designated file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyDataOffsetIndicates the byte offset in the file of the designated audio data.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyChannelLayoutAn audio channel layout structure.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyDeferSizeUpdatesThe default value (
0) always updates header. If set to1, updating the files sizes in the header is not performed every time data is written. Instead, the updating is deferred until the file has been read, optimized, or closed. This process is more efficient, but not as safe. If an application crashes before the size has been updated, the file might not be readable.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyDataFormatNameThis constant is deprecated in OS X v 10.5 and later. Do not use. Instead, use
kAudioFormatProperty_FormatName(declared in theAudioFormat.hheader file).Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyMarkerListA list of
CFStringRefobjects representing audio file markers defined in the file.If you access this property, your app is responsible for releasing the
CFStringRefobjects.Use the
NumBytesToNumAudioFileMarkersandNumAudioFileMarkersToNumBytesfunctions to convert between audio file markers and the equivalent number of bytes.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyRegionListThe list of audio file region values defined in the file.
If you access this property, your app is responsible for releasing the
CFStringRefobjects.Use the
NextAudioFileRegionfunction to walk through the region list.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyPacketToFramePasses an audio frame packet translation structure with the
mPacketfield filled out and returns themFramefield. ThemFrameOffsetInPacketfield is ignored.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyFrameToPacketPasses an audio frame packet translation structure with the
mFramefield filled out and returns themPacketandmFrameOffsetInPacketfields.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyPacketToBytePasses an audio byte packet translation structure with the
mPacketfield filled out and returns themBytefield. ThemByteOffsetInPacketfield is ignored. If the value in themBytefield is an estimate then thekBytePacketTranslationFlag_IsEstimateflag is set in themFlagsfield.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyByteToPacketPasses an audio byte packet translation structure with the
mBytefield filled out and returns themPacketandmByteOffsetInPacketfields. If the value in themBytefield is an estimate then thekBytePacketTranslationFlag_IsEstimateflag is set in themFlagsfield.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyChunkIDsAn array of four-character codes for each kind of chunk in the file.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyInfoDictionaryA CF Dictionary with information about the data in the file.
If you access this property, your app is responsible for releasing the
CFDictionaryRefobject.In OS X, an audio file component (of type
AudioFileComponentis free to add keys to the dictionaries they return for this property.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyPacketTableInfoGets or sets an audio file packet table information structure for its supporting file types. When setting the structure, the sum of the values of the
mNumberValidFrames,mPrimingFramesandmRemainderFramesfields must be the same as the total number of frames in all packets. If not, aparamErris returned. To ensure this result, get the value of the property and make sure the sum of the three values you set has the same sum as the three values you got.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyPacketSizeUpperBoundThe theoretical maximum packet size in the file. This value is obtained without actually scanning the whole file to find the largest packet, as could happen with
kAudioFilePropertyMaximumPacketSize.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyReserveDurationThe duration in seconds of the data expected to be written. Set this property before any data has been written to reserve space in the file header for a packet table and other information to appear before the audio data. Otherwise, the packet table might get written at the end of the file, preventing the file from being streamable.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyEstimatedDurationAn estimated duration in seconds. If this duration can be calculated without scanning the entire file, or all the audio data packets have been scanned, the value accurately reflects the duration of the audio data.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyBitRateThe actual bit rate (number of audio data bits in the file divided by the duration of the file) for some file types, and the nominal bit rate (which bit rate the encoder was set to) for others.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFilePropertyID3TagA
void*value pointing to memory set up by your application to contain a fully formatted ID3 tag.When setting, this property must be set before calling the
AudioFileWritePacketsfunction. This property is gettable and settable when using ID3 version 2. It is gettable only for version ID3 version 1. A sound file’s ID3 tag itself is not manipulated when getting or setting this property.Available in iOS 2.1 and later.
Declared in
AudioFile.h.kAudioFilePropertySourceBitDepthFor compressed data, this property’s value is the bit depth of the source, uncompressed audio stream as an
SInt32value, if known. The bit depth is expressed as a negative number if the uncompressed source was in a floating point format. For example, a property value of-32is used forfloatand a property value of-64representsdouble.Available in iOS 4.3 and later.
Declared in
AudioFile.h.kAudioFilePropertyAlbumArtworkA
CFDataRefobject containing an image file associated with the audio file.The image data is formatted as either JFIF (JPEG) or PNG (PNG). If you access this property, your app is responsible for releasing the
CFDataRefobject.Available in iOS 5.0 and later.
Declared in
AudioFile.h.
Declared In
AudioFile.hAudio File Global Info Properties
Access these properties using the functions described in “Working with Global Information.”
enum
{
kAudioFileGlobalInfo_ReadableTypes = 'afrf',
kAudioFileGlobalInfo_WritableTypes = 'afwf',
kAudioFileGlobalInfo_FileTypeName = 'ftnm',
kAudioFileGlobalInfo_AvailableStreamDescriptionsForFormat = 'sdid',
kAudioFileGlobalInfo_AvailableFormatIDs = 'fmid',
kAudioFileGlobalInfo_AllExtensions = 'alxt',
kAudioFileGlobalInfo_AllHFSTypeCodes = 'ahfs',
kAudioFileGlobalInfo_AllUTIs = 'auti',
kAudioFileGlobalInfo_AllMIMETypes = 'amim',
kAudioFileGlobalInfo_ExtensionsForType = 'fext',
kAudioFileGlobalInfo_HFSTypeCodesForType = 'fhfs',
kAudioFileGlobalInfo_UTIsForType = 'futi',
kAudioFileGlobalInfo_MIMETypesForType = 'fmim',
kAudioFileGlobalInfo_TypesForMIMEType = 'tmim',
kAudioFileGlobalInfo_TypesForUTI = 'tuti',
kAudioFileGlobalInfo_TypesForHFSTypeCode = 'thfs',
kAudioFileGlobalInfo_TypesForExtension = 'text'
};
Constants
kAudioFileGlobalInfo_ReadableTypesAn array of
UInt32values containing the file types (such as AIFF, WAVE, and so forth) that can be opened for reading.When accessing this property’s value, you must set the inSpecifier parameter to
NULL.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_WritableTypesAn array of
UInt32values containing the file types (such as AIFF, WAVE, and so forth) that can be opened for writing.When accessing this property’s value, you must set the inSpecifier parameter to
NULL.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_FileTypeNameA
CFStringRefobject containing the name for the file type.If you access this property, your app is responsible for releasing the
CFStringRefobject.When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID containing a file type.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_AvailableFormatIDsAn array of format IDs for formats that can be read.
When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID containing a file type.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_AvailableStreamDescriptionsForFormatAn array of audio stream basic description structures, which contain all the formats for a particular file type and format ID.
The audio stream basic description structures have the following fields filled in:
mFormatID,mFormatFlags, andmBitsPerChannelfor writing new files. When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type and format ID structure.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_AllExtensionsA
CFArrayofCFStringscontaining all recognized file extensions. You can use this array when creating anNSOpenPanel(declared in the AppKit’sNSOpenPanel.hheader file).If you access this property, your app is responsible for releasing the
CFArrayRefobject.When accessing this property’s value, you must set the inSpecifier parameter to
NULL.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_AllHFSTypeCodesAn array of HFS type codes containing all recognized HFS type codes. For more information on HFS type codes, see Audio Toolbox’s
ExtendedAudioFile.hheader file.When accessing this property’s value, you must set the inSpecifier parameter to
NULL.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_AllUTIsA
CFArrayofCFStringof all UTIs (Universal Type Identifiers) recognized by Audio File Services.If you access this property, your app is responsible for releasing the
CFArrayRefobject.When accessing this property’s value, you must set the inSpecifier parameter to
NULL.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_AllMIMETypesA
CFArrayof CF strings of all MIME types are recognized by Audio File Services.If you access this property, your app is responsible for releasing the
CFArrayRefobject.When accessing this property’s value, you must set the inSpecifier parameter to
NULL.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_ExtensionsForTypeA
CFArrayof CF strings containing the recognized file extensions for a specified type.If you access this property, your app is responsible for releasing the
CFArrayRefobject.When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID containing a file type.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_HFSTypeCodesForTypeAn array of HFS type codes corresponding to a specified file type. The first type in the array is the preferred one to use.
When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_UTIsForTypeA
CFArrayofCFStringof all Universal Type Identifiers recognized by a specified file type.If you access this property, your app is responsible for releasing the
CFArrayRefobject.When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_MIMETypesForTypeA
CFArrayofCFStringof all MIME types recognized by a specified file type.If you access this property, your app is responsible for releasing the
CFArrayRefobject.When accessing this property, provide a pointer, in the inSpecifier parameter, to an audio file type ID.
Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_TypesForExtensionAn array of all audio file type IDs that support a specified filename extension.
When accessing this property, provide a pointer, in the inSpecifier parameter, to a
CFStringRefcontaining a filename extension.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_TypesForHFSTypeCodeAn array of all audio file type IDs that support a specified
HFSTypeCode.When accessing this property, provide a pointer, in the inSpecifier parameter, to an
HFSTypeCode.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_TypesForUTIAn array of all audio file type IDs that support a specified UTI.
When accessing this property, provide a pointer, in the inSpecifier parameter, to a
CFStringRefcontaining a Universal Type Identifier.Available in iOS 2.0 and later.
Declared in
AudioFile.h.kAudioFileGlobalInfo_TypesForMIMETypeAn array of all audio file type IDs that support a specified MIME type.
When accessing this property, provide a pointer, in the inSpecifier parameter, to a
CFStringRefcontaining a MIME Type.Available in iOS 2.0 and later.
Declared in
AudioFile.h.
Discussion
A specifier, in the context of one of these properties, is a pointer to a buffer containing data specific to the property. Each property description names the type of the data required. You provide the data when accessing these properties using the functions described in “Working with Global Information.”
Declared In
AudioFile.hResult Codes
This table lists the result codes defined for Audio File Services.
| Result Code | Value | Description |
|---|---|---|
kAudioFileUnspecifiedError | 'wht?' | An unspecified error has occurred. Available in iOS 2.0 and later. |
kAudioFileUnsupportedFileTypeError | ‘typ?' | The file type is not supported. Available in iOS 2.0 and later. |
kAudioFileUnsupportedDataFormatError | ''fmt?' | The data format is not supported by this file type. Available in iOS 2.0 and later. |
kAudioFileUnsupportedPropertyError | 'pty?' | The property is not supported. Available in iOS 2.0 and later. |
kAudioFileBadPropertySizeError | '!siz' | The size of the property data was not correct. Available in iOS 2.0 and later. |
kAudioFilePermissionsError | 'prm?' | The operation violated the file permissions. For example, an attempt was made to write to a file opened with the Available in iOS 2.0 and later. |
kAudioFileNotOptimizedError | 'optm' | The chunks following the audio data chunk are preventing the extension of the audio data chunk. To write more data, you must optimize the file. Available in iOS 2.0 and later. |
kAudioFileInvalidChunkError | 'chk?' | Either the chunk does not exist in the file or it is not supported by the file. Available in iOS 2.0 and later. |
kAudioFileDoesNotAllow64BitDataSizeError | 'off?' | The file offset was too large for the file type. The AIFF and WAVE file format types have 32-bit file size limits. Available in iOS 2.0 and later. |
kAudioFileInvalidPacketOffsetError | 'pck?' | A packet offset was past the end of the file, or not at the end of the file when a VBR format was written, or a corrupt packet size was read when the packet table was built. Available in iOS 2.0 and later. |
kAudioFileInvalidFileError | ‘dta?' | The file is malformed, or otherwise not a valid instance of an audio file of its type. Available in iOS 2.0 and later. |
kAudioFileOperationNotSupportedError | 0x6F703F3F | The operation cannot be performed. For example, setting the Available in iOS 2.0 and later. |
kAudioFileNotOpenError | -38 | The file is closed. Available in iOS 4.2 and later. |
kAudioFileEndOfFileError | -39 | End of file. Available in iOS 4.0 and later. |
kAudioFilePositionError | -40 | Invalid file position. Available in iOS 4.0 and later. |
kAudioFileFileNotFoundError | -43 | File not found. Available in iOS 4.0 and later. |
© 2011 Apple Inc. All Rights Reserved. (Last updated: 2011-10-12)