UIAcceleration Class Reference
| Inherits from | |
| Conforms to | |
| Framework | /System/Library/Frameworks/UIKit.framework |
| Availability | Available in iOS 2.0 and later. |
| Declared in | UIAccelerometer.h |
Overview
An instance of the UIAcceleration class, called an acceleration event, represents immediate, three-dimensional acceleration data. To receive accelerometer events, register an application object as a delegate of the shared UIAccelerometer object, as described in UIAccelerometer Class Reference.
Each acceleration event includes simultaneous acceleration readings along the three axes of the device, as shown in Figure 1.

The device accelerometer reports values for each axis in units of g-force, where a value of 1.0 represents acceleration of about +1 g along a given axis. When a device is laying still with its back on a horizontal surface, each acceleration event has approximately the following values:
x: 0 |
y: 0 |
z: -1 |
Individual acceleration values are of type UIAccelerationValue, equivalent to a double. Values can range over the accelerations found in normal use of a device.
If you want to detect specific types of motion as gestures—specifically, shaking motions—use the UIEvent class and its UIEventTypeMotion event type. For details, see “Motion Events” in Event Handling Guide for iOS.
Properties
timestamp
The relative time at which the acceleration event occurred. (read-only)
Discussion
This value indicates the time relative to the device CPU time base register. Compare acceleration event timestamps to determine the elapsed time between them. Do not use a timestamp to determine the exact time at which an event occurred.
Availability
- Available in iOS 2.0 and later.
Declared In
UIAccelerometer.hx
The acceleration value for the x axis of the device. (read-only)
Discussion
With the device held in portrait orientation and the screen facing you, the x axis runs from left (negative values) to right (positive values) across the face of the device.
Availability
- Available in iOS 2.0 and later.
Declared In
UIAccelerometer.hy
The acceleration value for the y axis of the device. (read-only)
Discussion
With the device held in portrait orientation and the screen facing you, the y axis runs from bottom (negative values) to top (positive values) across the face of the device.
Availability
- Available in iOS 2.0 and later.
Declared In
UIAccelerometer.hz
The acceleration value for the z axis of the device. (read-only)
Discussion
With the device held in portrait orientation and the screen facing you, the z axis runs from back (negative values) to front (positive values) through the device.
Availability
- Available in iOS 2.0 and later.
Declared In
UIAccelerometer.hConstants
UIAccelerationValue
The amount of acceleration in a single linear direction.
typedef double UIAccelerationValue;
Discussion
This type is used to store acceleration values, which are specified as g-force values, where the value 1.0 corresponds to the normal acceleration caused by gravity at the Earth’s surface.
Availability
- Available in iOS 2.0 and later.
Declared In
UIAccelerometer.h© 2010 Apple Inc. All Rights Reserved. (Last updated: 2010-04-16)