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How to get a native QuickTime movie object from the QuickTime ActiveX/COM control
Q: I'm working with the QuickTime ActiveX/COM control in my C++ application, and I'd also like to be able to call QuickTime Movie Toolbox functions using the C/C++ API . Can I get a native QuickTime movie object from the QuickTime ActiveX/COM control?
A: Yes. The QuickTime COM interface IQTControl
and IQTMovie
expose the methods get_Movie
and get_MovieHandle
, which you can use to get the native QuickTime movie (the traditional QTML handle). Once you have the native QuickTime movie, you can use it to call the QuickTime C/C++ APIs.
Here's a sample function:
Listing 1 How to get the native QuickTime movie from the QuickTime ActiveX/COM.
// Get the native QuickTime movie |
void MyMovieClass::GetNativeQTMovie(long* outMovie) |
{ |
CComPtr<IQTControl> spQTControl; |
*outMovie=NULL; |
// Get interface pointer to control |
if (SUCCEEDED( m_ax.QueryControl(&spQTControl) )) |
{ |
CComPtr<IQTMovie> spQTMovie; |
// Get interface pointer to movie |
spQTControl->get_Movie(&spQTMovie); |
if (spQTMovie) |
{ |
// get the native QuickTime movie |
spQTMovie->get_MovieHandle((long*) outMovie); |
} |
} |
return; |
} |
Document Revision History
Date | Notes |
---|---|
2008-03-27 | New document that describes how to get a native QuickTime movie object from the QuickTime ActiveX/COM control |
Copyright © 2008 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2008-03-27