main.mm

//
// File:       main.mm
//
// Abstract:   This example performs an NBody simulation which calculates a gravity field 
//             and corresponding velocity and acceleration contributions accumulated 
//             by each body in the system from every other body.  This example
//             also shows how to mitigate computation between all available devices
//             including CPU and GPU devices, as well as a hybrid combination of both,
//             using separate threads for each simulator.
//
// Version:    <1.0>
//
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//             Software may be incorporated.
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// Copyright ( C ) 2008 Apple Inc. All Rights Reserved.
//
 
////////////////////////////////////////////////////////////////////////////////
 
#import <Cocoa/Cocoa.h>
 
#import "GalaxiesView.h"
#include "nbody.h"
#include <unistd.h>
#include <inttypes.h>
 
int main(int argc, const char *argv[])
{
    ProcessSerialNumber psn;
    GetCurrentProcess(&psn);
    TransformProcessType(&psn, kProcessTransformToForegroundApplication);
    SetFrontProcess(&psn);
    
    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
    [NSApplication sharedApplication];
    
    chdir([[[NSBundle mainBundle] resourcePath] cStringUsingEncoding:NSUTF8StringEncoding]);
    
    [NSBundle loadNibNamed:@"MainMenu.nib" owner:NSApp];
    
    NSRect contentRect = [[NSScreen mainScreen] visibleFrame];
    
    NSRect frameRect = [NSWindow frameRectForContentRect:contentRect
                                               styleMask:NSTitledWindowMask];
 
    NSWindow *window = [[NSWindow alloc]
        initWithContentRect:frameRect
                  styleMask:NSTitledWindowMask
                    backing:NSBackingStoreRetained
                      defer:NO];
 
    [window setTitle:@"Galaxies"];
 
    NSOpenGLPixelFormatAttribute attributes[] =
    {
        NSOpenGLPFADoubleBuffer,
        NSOpenGLPFAAccelerated,
        NSOpenGLPFAAllowOfflineRenderers,   // NOTE: Needed to connect to secondary GPUs
        NSOpenGLPFADepthSize, 24,
        0
    };
 
    if (argc > 2) {
        fprintf(stderr, "Usage: Galaxies [num_particles]\n");
        return EXIT_FAILURE;
    } else if (argc == 2) {
        if(!strstr(argv[1], "-psn_"))
            SetParticleCount(strtol(argv[1], NULL, 10));
    }
 
    NSOpenGLPixelFormat *pixelFormat =
        [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
    GalaxiesView *view = [[GalaxiesView alloc] initWithFrame:contentRect
                                                 pixelFormat:pixelFormat];
 
    [window setContentView:view];
    [window makeKeyAndOrderFront:nil];
    
    [NSApp run];
    [pool release];
    return EXIT_SUCCESS;
}

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