OpenCL_OceanWave

Last Revision:
Version 1.1, 2011-04-13
Fixed the issue were if CL initialization failed, we were not propagating error upstream correctly and thus not terminating the application, resulting in crash later. glUniform4fv was not getting correct count parameter. Build issue on Lion. Demo now links against 10.6 sdk.
(Full Revision History)
Build Requirements:
Mac OS X 10.6
Runtime Requirements:
Mac OS X 10.6 OpenCL 1.0 compliant hardware

Demonstrates animating ocean water wave using attenuated random fourier spectrum and FFT