OpenCL Procedural Noise Example
Version 1.4, 2009-10-09
Adapted to API changes.
(Full Revision History)
Mac OS X v10.6, Xcode 3.2
Mac OS X v10.6
This example shows how OpenCL can be used for procedural texture synthesis and intermix with existing OpenGL textures for display. Several compute kernels are provided which generate a variety of procedural functions, including gradient noise (aka Perlin Noise), turbulence and other fractals.
© 2009 Apple Inc. All Rights Reserved. (Last updated: 2009-10-09)