Vertex Optimization

Last Revision:
Version 1.0, 2003-07-07
Shows examples of optimized vertex throughput.
Build Requirements:
Runtime Requirements:
Mac OS X ProjectBuilder, Mac OS X v10.2 or later

This sample shows examples of optimized vertex throughput. It demonstrates different levels of optimization from not optimized to fully optimized using vertex programs and multi-threading. A GUI is provide to allow users to assess the different levels of optimization and their effect on system performance. Requirements: ProjectBuilder, Mac OS X v10.2 or later Keywords: OpenGL, performance, vertex, thread, multithread, vertex program, optimization