GLUT

Last Revision:
Version 3.3.2, 2008-02-08
1) Better Joystick/Spaceball handling. 2) Better startup times. 3) Fixed issue with leaving gamemode. 4) Improved bundled appilcation handing. 5) Improved mouse button handling. 6) Fixed issue with child menu handling.
(Full Revision History)
Build Requirements:
Mac OS X 10.4 - Xcode 2.3
Runtime Requirements:
Mac OS X 10.2 or later

GLUT for Mac OS X (supporting the GLUT 3.7 API) The OpenGL Utility Toolkit (GLUT) is a programming interface with ANSI C and FORTRAN bindings for writing window system independent OpenGL programs. This sample is the source and project for the GLUT-3.4.0 version of the GLUT framework. See the sample Read Me for specifics on what has changed and for build and installation instructions. GLUT is available on Mac OS X through the GLUT framework. For details on how to use GLUT on Mac OS X, see the following Q&A: Using GLUT and OpenGL on Mac OS X http://developer.apple.com/mac/library/qa/qa2008/qa1613.html