Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
soundconverter
Last Revision: | Version 1.0, 2003-01-14 Shows how to use the Sound Converter API and how to place audio data in a movie. |
Build Requirements: | |
Runtime Requirements: | Carbon |
SoundConverter a very simple application that shows how to use the Sound Converter API and how to place audio data in a movie. The destination format parameters are hard coded in this sample. SoundConverter simply creates some uncompressed data (a sine wave at the pitch convert A), converts it to the hard-coded format (which can be any audio format supported by QuickTime 4.0 and Sound Manager 3.4), and places the data in a movie. Requirements: 68k or PowerPC (or newer) machines running System 8.5 or later. PC with Intel Pentium or compatible processor. QuickTime 4.0 or later. CodeWarrior Pro 2 or later or Visual C++ 5.0 or later.
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