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Introduction to Animation Types and Timing Programming Guide

This document describes the fundamental concepts involving the timing and animation classes used with Core Animation. Core Animation is an Objective-C framework that combines a high-performance compositing engine with a simple to use animation programming interface.

Note: Animation is an inherently visual medium. The HTML version of Animation Types and Timing Programming Guide contains QuickTime movies (along with static images) that show example animations to help illustrate concepts. The PDF version contains only the static images.

You should read this document to gain an understanding of working with Core Animation in a Cocoa application. The Objective-C 2.0 Programming Language should be considered a prerequisite because Core Animation makes extensive use of Objective-C properties. You should also be familiar with key-value coding as described in Key-Value Coding Programming Guide. Familiarity with the Quartz 2D imaging technologies described in Quartz 2D Programming Guide is also helpful, although not required.

Organization of This Document

Animation Types and Timing consists of the following articles:

See Also

These programming guides discuss some of the technologies that are used by Core Animation:



Last updated: 2008-04-08

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