main.m
// |
// File: main.m |
// |
// Abstract: This example shows how to combine parallel computation on the CPU |
// via GCD with results processing and display on the GPU via OpenCL |
// and OpenGL. It computes escape-time fractals in parallel on the |
// global concurrent GCD queue and uses another GCD queue to upload |
// results to the GPU for processing via two OpenCL kernels. Calls to |
// OpenCL and OpenGL for display are serialized with a third GCD queue. |
// |
// Version: <1.0> |
// |
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// |
#import <Cocoa/Cocoa.h> |
int main(int argc, char *argv[]) |
{ |
return NSApplicationMain(argc, (const char **) argv); |
} |
Copyright © 2009 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2009-06-05