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Version: 1.0 Posted: 2005-06-01 Build Requirements: Xcode 2.0 or later Runtime Requirements: Mac OS X 10.4 or later and Quartz Extreme compatible machine Download Sample Code (QuartzComposerTexture.zip, 39.2K) |
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DescriptionThis sample shows how to use the QCRenderer API to render a Quartz Composer composition into an OpenGL pBuffer, then create a texture from it, and use the texture into another OpenGL scene. Document Revision History
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