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Q: How can my application get notified when the computer is going to sleep or waking from sleep? How do I stop receiving these notifications?A: The following code snippets show how to install (Listing 1) and remove (Listing 2) a sleep notification handler. Your application can use this notification to take action on system sleep and on system wakeup. Note: Your application can use the sleep callback to deny idle sleep, i.e. sleep after a period of inactivity. Applications should not deny idle sleep unless absolutely necessary. Listing 1: Installing a sleep notification handler. #include <ctype.h>
#include <stdlib.h>
#include <stdio.h>
#include <mach/mach_port.h>
#include <mach/mach_interface.h>
#include <mach/mach_init.h>
#include <IOKit/pwr_mgt/IOPMLib.h>
#include <IOKit/IOMessage.h>
io_connect_t root_port; // a reference to the Root Power Domain IOService
void
MySleepCallBack( void * refCon, io_service_t service, natural_t messageType, void * messageArgument )
{
printf( "messageType %08lx, arg %08lx\n",
(long unsigned int)messageType,
(long unsigned int)messageArgument );
switch ( messageType )
{
case kIOMessageCanSystemSleep:
/*
Idle sleep is about to kick in.
Applications have a chance to prevent sleep by calling IOCancelPowerChange.
Most applications should not prevent idle sleep.
Power Management waits up to 30 seconds for you to either allow or deny idle sleep.
If you don't acknowledge this power change by calling either IOAllowPowerChange
or IOCancelPowerChange, the system will wait 30 seconds then go to sleep.
*/
// we will allow idle sleep
IOAllowPowerChange( root_port, (long)messageArgument );
break;
case kIOMessageSystemWillSleep:
/* The system WILL go to sleep. If you do not call IOAllowPowerChange or
IOCancelPowerChange to acknowledge this message, sleep will be
delayed by 30 seconds.
NOTE: If you call IOCancelPowerChange to deny sleep it returns kIOReturnSuccess,
however the system WILL still go to sleep.
*/
// we cannot deny forced sleep
IOAllowPowerChange( root_port, (long)messageArgument );
break;
default:
break;
}
}
int main( int argc, char **argv )
{
IONotificationPortRef notifyPortRef; // notification port allocated by IORegisterForSystemPower
io_object_t notifierObject; // notifier object, used to deregister later
void* refCon; // this parameter is passed to the callback
// register to receive system sleep notifications
root_port = IORegisterForSystemPower( refCon, ¬ifyPortRef, MySleepCallBack, ¬ifierObject );
if ( root_port == NULL )
{
printf("IORegisterForSystemPower failed\n");
return 1;
}
// add the notification port to the application runloop
CFRunLoopAddSource( CFRunLoopGetCurrent(),
IONotificationPortGetRunLoopSource(notifyPortRef),
kCFRunLoopCommonModes );
printf( "waiting...\n\n" );
/*
Start the run loop to receive sleep notifications. You don't need to
call this if you already have a Carbon or Cocoa EventLoop running.
*/
CFRunLoopRun();
return (0);
}
If you no longer desire to receive sleep notifications, you need to remove your event source from the application runloop and do a bit of cleanup: Listing 2: Removing a sleep notification handler.
...
// we no longer want sleep notifications:
// remove the sleep notification port from the application runloop
CFRunLoopRemoveSource( CFRunLoopGetCurrent(),
IONotificationPortGetRunLoopSource(notifyPortRef),
kCFRunLoopCommonModes );
// deregister for system sleep notifications
IODeregisterForSystemPower( ¬ifierObject );
// IORegisterForSystemPower implicitly opens the Root Power Domain IOService
// so we close it here
IOServiceClose( root_port );
// destroy the notification port allocated by IORegisterForSystemPower
IONotificationPortDestroy( notifyPortRef );
...
Document Revision History
Posted: 2005-10-17 |
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