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It is of utmost importance that you preroll your movies using the PrerollMovie call.
Failing to do so will introduce playback problems, especially when the movie starts.
PrerollMovie will fill caches and buffers optimally to prevent initial playback stuttering.
Note that StartMovie will preroll the movie; also, the standard controller
prerolls the movie whenever the user starts a movie using the keyboard or the
mouse. In these situations, a possible second PrerollMovie call is redundant
and will waste time and resources.
In all other cases, you should preroll the movie. For instance, it is your
responsibility to call PrerollMovie if you are using SetMovieRate, or if you
use McDoAction with mcActionPlay and a rate. Here's an example of how to use
PrerollMovie:
OSErr DoPrerollMovie(Movie theMovie)
{
TimeValue aTimeValue;
TimeValue aMovieDur;
Fixed aPreferredRate;
OSErr anErr = noErr;
aTimeValue = GetMovieTime(theMovie, nil);
aMovieDur = GetMovieDuration(theMovie);
aPreferredRate = GetMoviePreferredRate(theMovie);
anErr = PrerollMovie(theMovie, aTimeValue, aPreferredRate);
return anErr;
}
[May 01 1995]
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