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Reference
Graphics and imaging on Mac OS X consists of three main developer technologies: Quartz, an advanced drawing engine and windowing environment; OpenGL, an Apple implementation of this 3D graphics industry-standard API; and QuickTime, the cross-platform multimedia technology for handling video, sound, and text.

A guided introduction for developers new to Mac OS X graphics and imaging.   Essential information for developers working with graphics and imaging.   C and Objective-C API references organized by framework.
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CIKernel Class Reference (HTML) (PDF)
Describes the class that operates on individual pixels using a kernel routine.
Cocoa, Games, Quartz 2006-12-05
CIPlugIn Class Reference (HTML) (PDF)
Describes the class that is responsible for loading image units.
Cocoa, Games, Quartz 2006-12-05
Core Image Reference Collection (HTML) (PDF)
Describes the Objective-C API for using and creating filters for image processing.
Cocoa, Games, Quartz 2006-12-05
Apple Game Sprockets Reference (HTML) (PDF)
Deprecated - Describes the programming interface defined by Game Sprockets. Replaced by Quartz Display Services.
Carbon 2006-07-13
HTML Rendering Library Reference (HTML) (PDF)
Deprecated - Describes the legacy C API for drawing HTML text and images in a window. Replaced by the Web Kit.
Carbon 2006-07-13
Palette Manager Reference (HTML) (PDF)
Deprecated - Describes the legacy C API used to select colors for display devices limited to an 8-bit pixel depth.
Carbon 2006-07-13
Picture Utilities Reference (HTML) (PDF)
Deprecated - Describes the legacy C API for reading and modifying image data stored in PICT-formatted files. Replaced by Quartz2D.
Carbon 2006-07-13
CIColor Additions Reference (HTML) (PDF)
Describes the API for supporting Cocoa colors in Core Image.
Cocoa, Quartz 2006-05-23
NSClipView Class Objective-C Reference (HTML) (PDF)
Describes the class that contains and scrolls the document view of a scroll view.
Cocoa 2006-05-23
NSColor Class Reference (HTML) (PDF)
Describes the class used to represent a color defined in a color space.
Cocoa 2006-05-23
NSScrollView Class Reference (HTML) (PDF)
Describes the class that allows the user to scroll a document view that's too large to display in its entirety.
Cocoa 2006-05-23
NSViewAnimation Class Reference (HTML) (PDF)
Describes the class for animating views and windows.
Cocoa 2006-05-23
PDFAnnotationCircle Class Reference (HTML) (PDF)
Describes the class for manipulating circle annotations in PDF documents.
Cocoa, Quartz 2006-05-23
PDFAnnotationInk Class Reference (HTML) (PDF)
Describes the class for manipulating ink annotations in PDF documents.
Cocoa, Quartz 2006-05-23
PDFAnnotationLink Class Reference (HTML) (PDF)
Describes the class for manipulating link annotations in PDF documents.
Cocoa, Quartz 2006-05-23
PDFAnnotationMarkup Class Reference (HTML) (PDF)
Describes the class for manipulating markup annotations (highlighting, underlining, and so on) in PDF documents.
Cocoa, Quartz 2006-05-23
PDFAnnotationSquare Class Reference (HTML) (PDF)
Describes the class for manipulating square annotations in PDF documents.
Cocoa, Quartz 2006-05-23
PDFBorder Class Reference (HTML) (PDF)
Describes the class for creating and manipulating borders around annotations in PDF documents.
Cocoa, Quartz 2006-05-23
ColorSync Manager Reference (HTML) (PDF)
Describes the C API for ColorSync, the platform-independent color management system in Mac OS X.
Carbon, ColorSync 2005-06-04
HIShape Reference (HTML) (PDF)
Describes the Carbon API for manipulating HIShape objects.
Carbon 2004-06-28
Printing Plug-in Interfaces Reference (HTML) (PDF)
Describes the various callback interfaces that Mac OS X printing plug-ins implement in Carbon.
Printing 2003-07-31
Ticket Services Reference (HTML) (PDF)
Describes the C API used by printer modules and PDEs to communicate printing information to the system.
Carbon, Printing 2002-10-23
FontSync Reference (HTML) (PDF)
Describes the C API for content-based font identification and comparison.
Carbon, Typography 2002-10-01