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Graphics and imaging on Mac OS X consists of three main developer technologies: Quartz, an advanced drawing engine and windowing environment; OpenGL, an Apple implementation of this 3D graphics industry-standard API; and QuickTime, the cross-platform multimedia technology for handling video, sound, and text.

A guided introduction for developers new to Mac OS X graphics and imaging.   Essential information for developers working with graphics and imaging.   C and Objective-C API references organized by framework.
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NSImage Class Reference (HTML) (PDF)
Describes the class for managing and drawing images.
Cocoa Reference 2007-10-31
NSImageRep Class Reference (HTML) (PDF)
Describes the base class for managing image data.
Cocoa Reference 2007-10-31
NSWindow Class Reference (HTML) (PDF)
Describes the class used to manipulate windows and distribute window events to the appropriate view.
Cocoa Reference 2007-10-31
Providing PDF Workflow Options in the Print Dialog (HTML) (PDF)
Installation information and examples, including the use of Automator workflows.
Printing Guides 2007-10-31
Quartz Composer Release Note for Mac OS X v10.5 (HTML)
Summarizes the features and changes in Quartz Composer for Mac OS X v10.5.
Quartz Release Note 2007-10-31
Quartz Display Services Reference (HTML) (PDF)
Describes the C API for configuration and control of display hardware.
Carbon, Hardware & Drivers, Quartz Reference 2007-10-31
Quartz Event Services Reference (HTML) (PDF)
Describes the C API for event taps, filters used to observe and alter the stream of low-level user input events.
Quartz Reference 2007-10-31
Compiling X11 / OpenGL applications on Mac OS X v.10.5 Leopard (HTML)
QA1567: Trying to compile X11 / OpenGL application on Mac OS X v.10.5 result on "ld: cycle in dylib re-exports with /usr/X11R6/lib/libGL.dylib""
OpenGL Technical Q&A 2007-10-30
Why isn't my ColorSync CMM recognized on Mac OS X 10.5? (HTML)
QA1557: Discusses how to upgrade your ColorSync CMM to run on Mac OS X 10.5
ColorSync Technical Q&A 2007-10-26
Cocoa OpenGL (HTML) (DMG) (ZIP)
Demonstrates using Cocoa with OpenGL, including window setup and event handling.
OpenGL Sample Code 2007-10-22
CIVideoDemoGL (HTML) (DMG) (ZIP)
CIVideoDemoGL demonstrates using Core Image with QuickTime and Core Video
QuickTime, Video Sample Code 2007-10-03
QuickTime Visual Context - Setting the kQTVisualContextOutputColorSpaceKey Attribute (HTML)
QA1550: Describes how to configure a QuickTime OpenGL Texture Visual Context with the kQTVisualContextOutputColorSpaceKey attribute.
QuickTime Technical Q&A 2007-09-28
MassiveImage (HTML) (DMG) (ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
Carbon, Cocoa, Games, Quartz Sample Code 2007-09-27
Core Animation QuickTime Layer (HTML) (DMG) (ZIP)
Shows the use of controls in a Layer over a Core Animation QTMovieLayer
Cocoa, QuickTime Sample Code 2007-09-26
QuickTime Texture Visual Context - kQTVisualContextNotAllowedErr with non-accelerated graphics cards (HTML)
QA1542: Discusses how to create a display mask and avoid a kQTVisualContextNotAllowedErr when using a non-accelerated graphics card.
OpenGL, QuickTime Technical Q&A 2007-09-18
Quartz 2D Shadings (HTML) (DMG) (ZIP)
Shows how to use CGShading and CGGradient objects to draw simple gradients.
Carbon, Cocoa, Quartz Sample Code 2007-08-31
OpenGLCaptureToMovie (HTML) (DMG) (ZIP)
How to capture the screen on Mac OS X using OpenGL and save to a QuickTime movie.
OpenGL Sample Code 2007-08-30
How to measure CG text (HTML)
QA1051: Explains how to measure Core Graphics text.
Carbon, Cocoa, Printing, Quartz Technical Q&A 2007-08-02
Cocoa PDE with Carbon Printing (HTML) (DMG) (ZIP)
Application that uses a Cocoa PDE along with the Carbon Printing APIs.
Printing Sample Code 2007-07-27
CAAction Protocol Reference (HTML) (PDF)
Describes the protocol used by objects to respond to actions initiated by a layer.
Cocoa, Quartz Reference 2007-07-24
CABasicAnimation Class Reference (HTML) (PDF)
Describes the class that provides basic interpolation of a layer property.
Cocoa, Quartz Reference 2007-07-24
CAConstraint Class Reference (HTML) (PDF)
Describes the class that defines a single geometric constraint between two layers.
Cocoa, Quartz Reference 2007-07-24
CAKeyframeAnimation Class Reference (HTML) (PDF)
Describes the class that provides keyframe interpolation of a layer property.
Cocoa, Quartz Reference 2007-07-24
CALayoutManager Protocol Reference (HTML) (PDF)
Describes the informal protocol used by Core Animation to visually layout sublayers.
Cocoa, Quartz Reference 2007-07-24
CAMediaTiming Protocol Reference (HTML) (PDF)
Describes the protocol that defines the timespace of an object.
Cocoa, Quartz Reference 2007-07-24
CAMediaTimingFunction Class Reference (HTML) (PDF)
Describes the class that encapsulates the pacing of an animation as a timing curve.
Cocoa, Quartz Reference 2007-07-24
CAPropertyAnimation Class Reference (HTML) (PDF)
Describes the abstract class for interpolating the value of a layer property during animation.
Cocoa, Quartz Reference 2007-07-24
Carbon Printing Reference (HTML) (PDF)
Describes the C API used by Carbon applications to provide a user interface for printing.
Printing Reference 2007-07-24
CARenderer Class Reference (HTML) (PDF)
Describes the class that allows Core Animation rendering to a CGContext.
Cocoa, Quartz Reference 2007-07-24
CAScrollLayer Class Reference (HTML) (PDF)
Describes the class that displays a portion of a layer that's too large to be displayed in its entirety.
Cocoa, Quartz Reference 2007-07-24
CATiledLayer Class Reference (HTML) (PDF)
Describes the class that simplifies rendering large image layers.
Cocoa, Quartz Reference 2007-07-24
CATransaction Class Reference (HTML) (PDF)
Describes the class that provides nested transaction support for Core Animation.
Cocoa, Quartz Reference 2007-07-24
CIFilter Core Animation Additions (HTML) (PDF)
Describes the category that extends Core Image filters for use with Layer Kit.
Cocoa, Quartz Reference 2007-07-24
Core Animation Function Reference (HTML) (PDF)
Describes C functions that provide supporting functionality for the classes and protocols in Core Animation.
Cocoa, Quartz Reference 2007-07-24
Core Printing Reference (HTML) (PDF)
Describes the C API that provides an abstraction layer for application printing.
Printing Reference 2007-07-24
NSValue Core Animation Additions (HTML) (PDF)
Describes extensions to Foundation's NSValue class that support the Core Animation LKTransform structure.
Cocoa, Quartz Reference 2007-07-24
Exporting Movies for iPod, Apple TV and iPhone (HTML)
TN2188: Discusses the use of the iPod, Apple TV and iPhone QuickTime export components.
QuickTime Technical Note 2007-07-19
AGL Reference Update (HTML) (PDF)
Summarizes the symbols added to the AGL framework.
OpenGL Reference 2007-07-18
Application Services Reference Update (HTML) (PDF)
Summarizes the symbols added to the Application Services framework.
Carbon Reference 2007-07-18
CGBitmapContextCreate Supported Color Spaces (HTML)
QA1037: Lists the color space and alpha info combinations currently supported by CGBitmapContextCreate.
Carbon, Cocoa, Games, Quartz Technical Q&A 2007-07-18
CGColorSpace Reference (HTML) (PDF)
Describes the opaque data type for representing a color space.
Quartz Reference 2007-07-18
Ensuring hardware accelerated rendering for your OpenGL application (HTML)
QA1502: Using the NoRecovery pixel format attribute and how to check whether vertex and fragment processing is executed on the GPU or CPU
Games, OpenGL Technical Q&A 2007-07-18
Gathering all PostScript Printer Descriptions (PPDs) (HTML)
QA1529: Describes a work around for an issue in PMCopyAvailablePPDs on Mac OS X 10.4 and below
Printing Technical Q&A 2007-07-18
OpenGL Reference Update (HTML) (PDF)
Summarizes the symbols added to the OpenGL framework.
OpenGL Reference 2007-07-18
Quartz Core Reference Update (HTML) (PDF)
Summarizes the symbols added to the Quartz Core framework.
Quartz Reference 2007-07-18
Quartz Reference Update (HTML) (PDF)
Summarizes the symbols added to the Quartz framework.
Quartz Reference 2007-07-18
CGFont Reference (HTML) (PDF)
Describes the opaque data type for creating and using Quartz fonts.
Quartz Reference 2007-07-17
IKImageBrowserDataSource Protocol Reference (HTML) (PDF)
Describes the informal protocol used to access the data source associated with an image browser view.
Cocoa, Quartz Reference 2007-07-17
Quartz Composer User Guide (HTML) (PDF)
Explains how to use the Quartz Composer development tool to create motion graphics compositions.
Cocoa, Quartz, Tools Guides 2007-07-17
Synchronizing OpenGL rendering updates to the vertical refresh of the display (HTML)
QA1521: How to avoid tearing by synchronizing your rendering to the display VBL
Games, OpenGL, Performance Technical Q&A 2007-07-16
QCPlugInInputImageSource Protocol Reference (HTML) (PDF)
Describes the methods for managing image data that's input to a QCPlugIn object.
Cocoa, Quartz Reference 2007-07-12
vImage Alpha Compositing Reference (HTML) (PDF)
Describes the programming interface for high-performance alpha compositing operations.
Performance Reference 2007-07-12
vImage Conversion Reference (HTML) (PDF)
Describes the programming interface for high performance image conversion operations.
Performance Reference 2007-07-12
vImage Convolution Reference (HTML) (PDF)
Describes the programming interface for high performance image convolution operations.
Performance Reference 2007-07-12
vImage Data Types and Constants Reference (HTML) (PDF)
Describes the data types and constants used by the vImage framework.
Performance Reference 2007-07-12
vImage Decompression Filtering Reference (HTML) (PDF)
Describes the programming interface for decompression filtering operations.
Performance Reference 2007-07-12
vImage Geometry Reference (HTML) (PDF)
Describes the programming interface for high performance geometric operations on images.
Performance Reference 2007-07-12
vImage Histogram Reference (HTML) (PDF)
Describes the programming interface for high performance image histogram operations.
Performance Reference 2007-07-12
vImage Morphology Reference (HTML) (PDF)
Describes the programming interface for high performance morphological operations on images.
Performance Reference 2007-07-12
vImage Reference Collection (HTML) (PDF)
Describes the C programming interface for high-performance image processing.
Carbon, Cocoa, Performance Reference 2007-07-12
vImage Transform Reference (HTML) (PDF)
Describes the programming interface for high performance image transform operations.
Performance Reference 2007-07-12
Quartz Composer Programming Guide (HTML) (PDF)
Describes how to used the framework to load, play, and control compositions.
Carbon, Cocoa, Quartz Guides 2007-07-11
ATSUI Programming Guide (HTML) (PDF)
Explains how to lay out, process, and draw Unicode text.
Carbon, Typography Guides 2007-07-10
Using Python with Quartz 2D on Mac OS X (HTML)
New article on using the Python bindings in Mac OS X to access the Quartz 2D graphics API.
General, Quartz Articles 2007-07-10
Color Picker Manager Reference (HTML) (PDF)
Describes the C API used in Classic Mac OS to solicit color choices from users.
Carbon Reference 2007-07-02
Image I/O Programming Guide (HTML) (PDF)
Explains how to read and write image data using the Image I/O framework.
Carbon, Cocoa, Quartz Guides 2007-07-02
QuickDraw Reference (HTML) (PDF)
Describes the C API for the legacy two-dimensional drawing engine in Mac OS. Replaced by Quartz 2D.
Carbon Reference 2007-06-29
ATSUI Reference (HTML) (PDF)
Describes the C API for rendering Unicode-encoded text with advanced typographic features.
Carbon, Typography Reference 2007-06-28
CGBitmapContext Reference (HTML) (PDF)
Describes the Quartz functions that relate to bitmap contexts.
Quartz Reference 2007-06-28
CGL Reference (HTML) (PDF)
Describes the C API for the lowest-level accessible interface for the Apple implementation of the OpenGL graphics system.
Carbon, OpenGL Reference 2007-06-28
DVD Playback Framework Reference (HTML) (PDF)
Describes the DVD Playback framework, which supports adding DVD playback features to applications.
Video Reference 2007-06-28
QCComposition Class Reference (HTML) (PDF)
Describes the class that represents a Quartz Composer composition.
Cocoa, Quartz Reference 2007-06-26
Quartz 2D Transformer (HTML) (DMG) (ZIP)
Shows how to use Quartz 2D to manipulate an image
Carbon, Cocoa, Quartz Sample Code 2007-06-21
OpenGLScreenSnapshot (HTML) (DMG) (ZIP)
Demonstrates how to get the screen pixels using OpenGL and save them to an image file.
OpenGL Sample Code 2007-06-18
LayerBackedOpenGLView (HTML) (DMG) (ZIP)
"LayerBackedOpenGLView" provides a simple example of hosting Cocoa controls as subviews of an NSOpenGLView.
Cocoa Sample Code 2007-06-12
BasicCocoaAnimations (HTML) (DMG) (ZIP)
"BasicCocoaAnimations" demonstrates the use of the animator proxy to easily animate Cocoa views and windows.
Cocoa Sample Code 2007-06-11
HIGeometry Reference (HTML) (PDF)
Describes the C API that defines basic geometric objects for HIToolbox.
Carbon Reference 2007-06-11
PinBallHighScores (HTML) (DMG) (ZIP)
Demonstrates use of Quartz Composer for displaying data within an application
Quartz Sample Code 2007-06-11
QuartzComposerSamplePatches (HTML) (DMG) (ZIP)
A short list of new patches in Quartz Composer Mac OS X 10.5
Cocoa, Quartz Sample Code 2007-06-11
CIImage Additions Reference (HTML) (PDF)
Describes the API for supporting Cocoa images in Core Image.
Cocoa, Quartz Reference 2007-06-08
Core Animation Release Notes (HTML)
Describes features, issues, and workarounds related to Mac OS X v10.5 and its support of Core Animation.
Cocoa, Quartz Release Note 2007-05-31
NSBox Class Reference (HTML) (PDF)
Describes the class that implements a view that can display its border and a title.
Cocoa Reference 2007-05-30
Building WingNuts in Xcode with OpenGL: Freeverse Creates a Great Mac-only Game (HTML)
Read how Freeverse created their award-winning Mac-only game, WingNuts 2, using Core Image, Interface Builder, Xcode, and OpenGL.
Games, OpenGL Articles 2007-05-15
VideoHardwareInfo (HTML) (DMG) (ZIP)
Query VRAM, Quartz Extreme support, OpenGL extensions and renderer, GLSL version and support.
Cocoa, Games, Hardware & Drivers, OpenGL, Quartz Sample Code 2007-05-14
Using UTIs to Identify Image Files (HTML)
QA1518: Explains how to use Uniform Type Identifiers to identify what files can be opened at images.
Cocoa Technical Q&A 2007-05-11
vImage Programming Guide (HTML) (PDF)
Explains how to use the C programming interface for high-speed vector image processing.
Performance Guides 2007-05-11
QCCompositionParameterView Class Reference (HTML) (PDF)
Describes the class used to edit the input parameters of a composition in a view.
Cocoa, Quartz Reference 2007-05-09
QCCompositionParameterViewDelegate Protocol Reference (HTML) (PDF)
Describes the protocol for responding to changes in a QCCompositionParameterView object.
Cocoa, Quartz Reference 2007-05-09
QCCompositionPickerPanel Class Reference (HTML) (PDF)
Describes the class used to display a utility window for browsing and selecting a composition.
Cocoa, Quartz Reference 2007-05-09
QCCompositionPickerView Class Reference (HTML) (PDF)
Describes the class used to display a view for browsing and selecting a composition.
Cocoa, Quartz Reference 2007-05-09
QCCompositionPickerViewDelegate Protocol Reference (HTML) (PDF)
Describes the protocol for responding to changes in a QCCompositionPickerView object.
Cocoa, Quartz Reference 2007-05-09
QCCompositionRepository Class Reference (HTML) (PDF)
Describes the class that represents a system-wide, central repository of Quartz Composer compositions.
Cocoa, Quartz Reference 2007-05-09
QCPlugInContext Protocol Reference (HTML) (PDF)
Describes the protocol used by execution contexts.
Cocoa, Quartz Reference 2007-05-09
QCPlugInOutputImageProvider Protocol Reference (HTML) (PDF)
Describes the methods for managing image data that's produced as output from a QCPlugIn object.
Cocoa, Quartz Reference 2007-05-09
QCPlugInViewController Class Reference (HTML) (PDF)
Describes the class that provides a controller object for a user interface to edit the settings for a QCPlugIn object.
Cocoa, Quartz Reference 2007-05-09
QCRenderer Class Reference (HTML) (PDF)
Describes the class used to load, play, and control a Quartz Composer composition to an arbitrary OpenGL context.
Cocoa, Quartz Reference 2007-05-09
QCView Class Reference (HTML) (PDF)
Describes the class used to load, play, and control a Quartz Composer composition to a custom NSView object.
Cocoa, Quartz Reference 2007-05-09
CGImageDestination Reference (HTML) (PDF)
Describes the opaque type for writing image data.
Quartz Reference 2007-05-04
Resolution Independence Guidelines (HTML) (PDF)
Describes resolution independence and how to start updating applications to support high-resolution monitors.
Carbon, Cocoa Guides 2007-05-04
CGGradient Reference (HTML) (PDF)
Describes the functions that create and operate on Quartz gradient objects.
Quartz Reference 2007-05-01