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Boinx Starts with Sample Code: FotoMagico Is a Powerful Digital Slideshow
(HTML)
Starting with Apple sample code, tools and technologies, Boinx wrote FotoMagico in a matter of months.
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General, OpenGL |
Articles |
2007-12-11
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Leopard Technology Series for Developers: Graphics & Media Overview
(HTML)
Describes Leopard's graphics and media capabilities.
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General |
Articles |
2007-12-11
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Using Python with Quartz 2D on Mac OS X
(HTML)
New article on using the Python bindings in Mac OS X to access the Quartz 2D graphics API.
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General, Quartz |
Articles |
2007-07-10
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Building WingNuts in Xcode with OpenGL: Freeverse Creates a Great Mac-only Game
(HTML)
Read how Freeverse created their award-winning Mac-only game, WingNuts 2, using Core Image, Interface Builder, Xcode, and OpenGL.
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Games, OpenGL |
Articles |
2007-05-15
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Enhance Your Dashboard Widgets with Quartz Composer Compositions
(HTML)
Learn to create a composition and embed it easily in your widgets.
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Quartz |
Articles |
2007-02-13
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Using the ImageIO Framework with Mac OS X 10.4 Tiger
(HTML)
Learn to access image data using ImageIO.
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Quartz |
Articles |
2006-11-27
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Taking Advantage of PDF Kit in Your Cocoa Application
(HTML)
Learn to handle PDF documents in your Cocoa application without writing a lot of custom code.
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Cocoa |
Articles |
2006-02-20
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Working with Quartz Composer
(HTML)
Learn to build a sample composition without having to write code.
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Carbon, Cocoa, Quartz |
Articles |
2006-02-13
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Taking Advantage of the Accelerate Framework
(HTML)
Learn how your application can run on PowerPC- or Intel-based Macs without processor-specific customization.
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Performance |
Articles |
2005-10-03
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Optimizing OpenGL Data Throughput on Mac OS X
(HTML)
Learn how to optimize your OpenGL code to maximize vertex data throughput.
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OpenGL, Performance |
Articles |
2005-03-21
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Tiger Developer Overview Series: Developing with Core Image
(HTML)
Learn how Core Image can help you take your graphics development to the next level.
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Carbon, Cocoa, Games, Quartz |
Articles |
2005-03-09
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OpenGL Tools for Serious Graphics Development
(HTML)
Learn how Apple's best-of-breed OpenGL tools help developers locate, analyze, and debug graphics bottlenecks.
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OpenGL, Performance, Tools |
Articles |
2004-02-02
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Maximizing Mac OS X Application Performance
(HTML)
Learn how to achieve better performance on Mac OS X.
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Performance |
Articles |
2003-06-23
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Core Animation Programming Guide
(HTML)
(PDF)
Introduces the main components and services of Core Animation.
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Cocoa, Quartz |
Guides |
2008-05-06
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Animation Overview
(HTML)
(PDF)
Describes the animation facilities provided by Mac OS X.
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Carbon, Cocoa, Games, Quartz |
Guides |
2008-04-08
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Image Unit Tutorial
(HTML)
(PDF)
Describes how to write image processing kernels and package them for distribution.
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Carbon, Cocoa, Games, Quartz |
Guides |
2008-04-08
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Core Animation Cookbook
(HTML)
(PDF)
Demonstrates common Core Animation tasks.
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Cocoa, Quartz |
Guides |
2008-03-11
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Font Handling
(HTML)
(PDF)
Explains the Cocoa font management system and how users select fonts.
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Typography |
Guides |
2008-02-08
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OpenGL Driver Monitor User Guide
(HTML)
(PDF)
Explains how to view the properties supported by the OpenGL drivers available on the system.
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OpenGL, Tools |
Guides |
2008-02-08
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OpenGL Profiler User Guide
(HTML)
(PDF)
Explains how to assess the efficiency of an OpenGL application.
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OpenGL, Tools |
Guides |
2008-02-08
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Apple Type Services for Fonts Programming Guide
(HTML)
(PDF)
Explains how to access fonts using the ATS-based font management API. Includes implementing the Fonts window.
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Typography |
Guides |
2007-12-11
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PDF Kit Programming Guide
(HTML)
(PDF)
Introduces basic PDF concepts and describes how to use PDF Kit to display PDF documents in your application.
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Carbon, Cocoa, Quartz |
Guides |
2007-12-11
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Quartz 2D Programming Guide
(HTML)
(PDF)
Explains how to use Quartz 2D. Includes illustrations and sample code.
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Carbon, Quartz |
Guides |
2007-12-11
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Quartz Composer Custom Patch Programming Guide
(HTML)
(PDF)
Describes how to create custom patches for distribution.
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Cocoa, Quartz |
Guides |
2007-12-11
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Image Kit Programming Guide
(HTML)
(PDF)
Explains how to support browsing, viewing, editing, and processing images.
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Cocoa, Quartz |
Guides |
2007-12-04
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OpenGL Programming Guide for Mac OS X
(HTML)
(PDF)
Explains how to use the Apple implementation of OpenGL to create 3D graphics for Cocoa and Carbon applications.
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Games, OpenGL |
Guides |
2007-12-04
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Cocoa Drawing Guide
(HTML)
(PDF)
Explains how to use Cocoa to draw your application's user interface.
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Cocoa |
Guides |
2007-10-31
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Core Image Programming Guide
(HTML)
(PDF)
Provides an overview and explains how to use and create image filters and image units.
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Carbon, Cocoa, Games, Quartz |
Guides |
2007-10-31
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Providing PDF Workflow Options in the Print Dialog
(HTML)
(PDF)
Installation information and examples, including the use of Automator workflows.
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Printing |
Guides |
2007-10-31
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Quartz Composer User Guide
(HTML)
(PDF)
Explains how to use the Quartz Composer development tool to create motion graphics compositions.
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Cocoa, Quartz, Tools |
Guides |
2007-07-17
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Quartz Composer Programming Guide
(HTML)
(PDF)
Describes how to used the framework to load, play, and control compositions.
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Carbon, Cocoa, Quartz |
Guides |
2007-07-11
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ATSUI Programming Guide
(HTML)
(PDF)
Explains how to lay out, process, and draw Unicode text.
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Carbon, Typography |
Guides |
2007-07-10
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Image I/O Programming Guide
(HTML)
(PDF)
Explains how to read and write image data using the Image I/O framework.
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Carbon, Cocoa, Quartz |
Guides |
2007-07-02
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vImage Programming Guide
(HTML)
(PDF)
Explains how to use the C programming interface for high-speed vector image processing.
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Performance |
Guides |
2007-05-11
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Resolution Independence Guidelines
(HTML)
(PDF)
Describes resolution independence and how to start updating applications to support high-resolution monitors.
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Carbon, Cocoa |
Guides |
2007-05-04
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Core Video Programming Guide
(HTML)
(PDF)
Describes Core Video concepts and how to obtain and manipulate video frames using the Core Video API.
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Video |
Guides |
2007-04-03
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QuickTime Movie Creation Guide
(HTML)
(PDF)
Describes some of the different ways your application can create a new QuickTime movie.
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Video |
Guides |
2007-01-08
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Quartz Composer Web Kit Plug-in JavaScript Reference
(HTML)
(PDF)
Describes the API for manipulating Quartz Composer compositions in webpages and Dashboard widgets via the Quartz Composer Web Kit Plug-in.
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Quartz |
Guides |
2006-12-05
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Color Programming Topics for Cocoa
(HTML)
(PDF)
Explains how applications specify colors and how users choose colors in Cocoa.
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Cocoa |
Guides |
2006-10-03
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Extending Printing Dialogs
(HTML)
(PDF)
A guide to developing printing dialog extensions, including basic concepts and a documented Carbon-based sample project.
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Printing |
Guides |
2006-10-03
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Performance Overview
(HTML)
(PDF)
Introduces the factors that determine performance.
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Performance |
Guides |
2006-10-03
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Handling Unicode Text Editing With MLTE
(HTML)
(PDF)
Explains how to use Apple's multilingual text engine.
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Typography |
Guides |
2006-09-05
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Quartz Programming Guide for QuickDraw Developers
(HTML)
(PDF)
Provides strategies to help Carbon programmers replace QuickDraw code with Quartz.
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Carbon, Quartz |
Guides |
2006-09-05
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Printing Programming Topics for Cocoa
(HTML)
(PDF)
Explains how to support printing in Cocoa applications.
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Cocoa, Printing |
Guides |
2006-06-28
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Quartz Display Services Programming Topics
(HTML)
(PDF)
Shows how to configure and control display hardware using Quartz Display Services.
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Carbon, Quartz |
Guides |
2006-06-28
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Animation Programming Guide for Cocoa
(HTML)
(PDF)
Describes how to use Cocoa animation objects to enhance user interface transitions.
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Cocoa |
Guides |
2006-05-23
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Drawing Performance Guidelines
(HTML)
(PDF)
Guidelines for improving the speed of drawing code.
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Performance, Tools |
Guides |
2006-04-04
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DVD Playback Services Programming Guide
(HTML)
(PDF)
Explains how to use DVD Playback Services to add DVD-Video playback features to applications.
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Video |
Guides |
2006-03-08
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Mac OS X Printing System Overview
(HTML)
(PDF)
Introduces Apple's printing architecture. Includes a road map for developing software.
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Printing |
Guides |
2006-02-07
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QuickTime Compression and Decompression Guide
(HTML)
(PDF)
Describes the QuickTime data compression and decompression technologies.
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QuickTime, Video |
Guides |
2006-01-10
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QuickTime Movie Playback Programming Guide
(HTML)
(PDF)
Describes how to open and play QuickTime movies using the Carbon and QuickTime API.
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QuickTime |
Guides |
2005-08-11
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QuickTime Overview
(HTML)
(PDF)
Introduces the main concepts and services of QuickTime.
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QuickTime, Video |
Guides |
2005-08-11
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Color Management Overview
(HTML)
(PDF)
Introduces basic concepts and defines color spaces.
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Carbon, Cocoa, ColorSync |
Guides |
2005-07-07
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Creating Printing Presets for iPhoto
(HTML)
(PDF)
Rules for creating and installing printer-specific collections of settings. Includes a sample file.
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Printing |
Guides |
2005-07-07
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Using PostScript Printer Description Files
(HTML)
(PDF)
Information for printer vendors. Includes installing files, PPD/PDE binding, and grouping features.
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Printing |
Guides |
2005-07-07
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iSight Programming Guide
(HTML)
(PDF)
Describes the Apple iSight video camera and its enhancements.
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Hardware & Drivers |
Guides |
2004-10-05
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Supporting Printing in Your Carbon Application
(HTML)
(PDF)
Explains how to support printing in Carbon applications. Includes creating PDFs and porting from Mac OS 9.
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Carbon, Printing |
Guides |
2004-08-31
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OpenGL Extensions Guide
(HTML)
Information about OpenGL functionality supported in Mac OS X.
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Carbon, OpenGL |
Guides |
2003-09-10
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Matching Fonts With Font Sync
(HTML)
(PDF)
Conceptual information about comparing and identifying fonts based upon their content.
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Typography |
Guides |
2003-02-12
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Image Views
(HTML)
(PDF)
Explains how to use Cocoa image views.
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Cocoa |
Guides |
2002-11-12
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CGAffineTransform Reference
(HTML)
(PDF)
Describes the functions for creating and applying affine transformations.
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Quartz |
Reference |
2008-04-08
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CGContext Reference
(HTML)
(PDF)
Describes the functions that create and operate on destinations for drawing operations.
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Quartz |
Reference |
2008-04-08
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CGDataProvider Reference
(HTML)
(PDF)
Describes the opaque data type that writes data from a Quartz application.
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Quartz |
Reference |
2008-04-08
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CGGeometry Reference
(HTML)
(PDF)
Describes structures and functions that represent points, rectangles, and sizes.
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Quartz |
Reference |
2008-04-08
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CGImage Reference
(HTML)
(PDF)
Describes the opaque type for representing image data.
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Quartz |
Reference |
2008-04-08
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CGPDFPage Reference
(HTML)
(PDF)
Describes the opaque type that represents a page in a PDF document.
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Quartz |
Reference |
2008-04-08
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IKImageView Class Reference
(HTML)
(PDF)
Describes the class used to display images efficiently at the same time it supports image editing.
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Cocoa, Quartz |
Reference |
2008-04-08
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Image Capture Applications Reference
(HTML)
Describes the API that applications use to communicate with image capture devices such as cameras and scanners.
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General, Hardware |
Reference |
2008-04-08
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Image Capture Device Modules Reference
(HTML)
Describes the API to add support for image capture devices, such as cameras, phones, and scanners, to Mac OS X.
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Hardware & Drivers |
Reference |
2008-04-08
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QCCompositionRenderer Protocol Reference
(HTML)
(PDF)
Describes the methods for passing and retrieving data from the ports of a composition.
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Cocoa, Quartz |
Reference |
2008-04-08
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QCPlugIn Class Reference
(HTML)
(PDF)
Describes the class used to write custom patches for Quartz Composer.
|
Cocoa, Quartz |
Reference |
2008-04-08
|
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CAAnimationGroup Class Reference
(HTML)
(PDF)
Describes the class that groups multiple animations into a single animation.
|
Cocoa, Quartz |
Reference |
2008-03-11
|
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CAOpenGLLayer Class Reference
(HTML)
(PDF)
Describes the class that provides a context for rendering OpenGL in a layer.
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Cocoa, Quartz |
Reference |
2008-03-11
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NSView Class Reference
(HTML)
(PDF)
Describes the class that defines the basic drawing, event-handling, and printing architecture of an application.
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Cocoa |
Reference |
2008-03-11
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CALayer Class Reference
(HTML)
(PDF)
Describes the class that defines the basic drawing, timespace, and animation management for Core Animation.
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Cocoa, Quartz |
Reference |
2008-03-10
|
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Apple Type Services for Fonts Reference
(HTML)
(PDF)
Describes the C API for ATS-based font access and management.
|
Typography |
Reference |
2007-12-11
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CAConstraintLayoutManager Class Reference
(HTML)
(PDF)
Describes the class that provides constraint-based relative layout to a layer's sublayers.
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Cocoa, Quartz |
Reference |
2007-12-11
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CATextLayer Class Reference
(HTML)
(PDF)
Describes the class that simplifies rendering text in a layer.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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CIFilter Class Reference
(HTML)
(PDF)
Describes the class that processes image data and produces a Core Image image as output.
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Cocoa, Games, Quartz |
Reference |
2007-12-11
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Core Image Filter Reference
(HTML)
(PDF)
Describes the built-in image processing filters available through Core Image.
|
Quartz |
Reference |
2007-12-11
|
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Font Manager Reference
(HTML)
(PDF)
Describes the C API for QuickDraw-based font access and management.
|
Carbon, Typography |
Reference |
2007-12-11
|
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PDF Kit Reference Collection
(HTML)
(PDF)
Describes the Objective-C API for viewing, navigating, and editing PDF content.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAction Class Reference
(HTML)
(PDF)
Describes the class for representing an action in a PDF document.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFActionGoTo Class Reference
(HTML)
(PDF)
Describes the class for manipulating the destination of a go-to action in a PDF document.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFActionNamed Class Reference
(HTML)
(PDF)
Describes the class for working with actions that have defined names, such as "Go back."
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Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFActionRemoteGoTo Class Reference
(HTML)
(PDF)
Describes the class for manipulating the destination of a go-to action that targets another PDF document.
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Cocoa, Quartz |
Reference |
2007-12-11
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PDFActionResetForm Class Reference
(HTML)
(PDF)
Describes the class for getting and clearing fields in a PDF form.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFActionURL Class Reference
(HTML)
(PDF)
Describes the class for managing the URL associated with a URL action.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotation Class Reference
(HTML)
(PDF)
Describe the class for creating and managing annotations in PDF documents.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotationButtonWidget Class Reference
(HTML)
(PDF)
Describes the class for manipulating button annotations in PDF documents.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotationChoiceWidget Class Reference
(HTML)
(PDF)
Describes the class for manipulating pop-up menu and list annotations in a PDF document.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotationFreeText Class Reference
(HTML)
(PDF)
Describes the class for manipulating free text annotations in PDF documents.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotationLine Class Reference
(HTML)
(PDF)
Describes the class for manipulating line annotations in PDF documents.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotationPopup Class Reference
(HTML)
(PDF)
Describes the class for manipulating pop-up menu annotations in a PDF document.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotationStamp Class Reference
(HTML)
(PDF)
Describes the class for displaying content to look as if it is "stamped" onto a PDF page.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotationText Class Reference
(HTML)
(PDF)
Describes the class for manipulating text annotations in PDF documents.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFAnnotationTextWidget Class Reference
(HTML)
(PDF)
Describes the class for manipulating editable text fields in PDF documents.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFDestination Class Reference
(HTML)
(PDF)
Describes the class for describing specific destinations in PDF documents.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFDocument Class Reference
(HTML)
(PDF)
Describes the class for creating and manipulating PDF files.
|
Cocoa, Quartz |
Reference |
2007-12-11
|
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PDFOutline Class Reference
(HTML)
(PDF)
Describes the class for creating and manipulating structure outlines in PDF documents.
|
Cocoa, Quartz |
Reference |
2007-12-11
|