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Graphics and imaging on Mac OS X consists of three main developer technologies: Quartz, an advanced drawing engine and windowing environment; OpenGL, an Apple implementation of this 3D graphics industry-standard API; and QuickTime, the cross-platform multimedia technology for handling video, sound, and text.

A guided introduction for developers new to Mac OS X graphics and imaging.   Essential information for developers working with graphics and imaging.   C and Objective-C API references organized by framework.
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NSColorList Class Reference (HTML) (PDF)
Describes the class used to store an ordered list of NSColor objects, identified by keys.
Cocoa Reference 2007-02-28
NSColorPanel Class Reference (HTML) (PDF)
Describes the class used to provide a standard user interface for selecting color in an application.
Cocoa Reference 2007-02-28
NSColorPicker Class Reference (HTML) (PDF)
Describes the abstract superclass used to add color pickers (custom user interfaces for color selection) to NSColorPanel.
Cocoa Reference 2007-02-28
NSColorSpace Class Reference (HTML) (PDF)
Describes the class used to support the creation of objects representing custom color spaces.
Cocoa Reference 2007-02-28
NSColorWell Class Reference (HTML) (PDF)
Describes the class used for selecting and displaying a single color value.
Cocoa Reference 2007-02-28
Fonts Panel Reference (HTML) (PDF)
Describes the C API for providing a Fonts window in a Carbon application.
Carbon, Typography Reference 2007-02-26
Multilingual Text Engine Reference (HTML) (PDF)
Describes the C API for supporting Unicode text editing.
Typography Reference 2007-02-19
Quartz Core Framework Reference (HTML) (PDF)
Describes the API for Core Image and Core Video.
Quartz Reference 2007-02-17
NSOpenGLPixelBuffer Class Reference (HTML) (PDF)
Describes the class for managing OpenGL bitmaps.
Cocoa, OpenGL Reference 2007-01-31
NSQuickDrawView Class Reference (HTML) (PDF)
Describes the class for using QuickDraw in Cocoa views.
Cocoa Reference 2007-01-30
NSScreen Class Reference (HTML) (PDF)
Describes the class for retrieving screen-based information.
Cocoa Reference 2007-01-30
NSShadow Class Reference (HTML) (PDF)
Describes the class for adding shadow effects to rendered shapes.
Cocoa Reference 2007-01-30
NSOpenGLPixelFormat Class Reference (HTML) (PDF)
Describes the class for managing OpenGL rendering attributes.
Cocoa, OpenGL Reference 2007-01-26
NSOpenGLView Class Reference (HTML) (PDF)
Describes the class for a view that supports OpenGL drawing calls.
OpenGL Reference 2007-01-26
NSPDFImageRep Class Reference (HTML) (PDF)
Describes the class for managing PDF image data.
Cocoa Reference 2007-01-26
NSPICTImageRep Class Reference (HTML) (PDF)
Describes the class for managing PICT image data.
Cocoa Reference 2007-01-26
Quartz Composer Reference Collection (HTML) (PDF)
Describes the Objective-C API that supports loading, playing, and controlling compositions.
Cocoa, Quartz Reference 2007-01-25
NSEPSImageRep Class Reference (HTML) (PDF)
Describes the class for handling EPS image data.
Cocoa Reference 2007-01-22
NSCustomImageRep Class Reference (HTML) (PDF)
Describes the class for supporting custom image formats.
Cocoa Reference 2007-01-19
NSAffineTransform Class Reference (HTML) (PDF)
Describes the class for manipulating the current coordinate space.
Cocoa Reference 2007-01-15
NSCachedImageRep Class Reference (HTML) (PDF)
Describes the class for accessing image cache information.
Cocoa Reference 2007-01-15
NSCIImageRep Class Reference (HTML) (PDF)
Describes the class for using Core Image with Cocoa images.
Cocoa Reference 2007-01-15
IKImageBrowserItem Protocol Reference (HTML) (PDF)
Describes the informal protocol used by an image browser view to access the data source for an item.
Cocoa, Quartz Reference 2007-01-12
CIImageAccumulator Class Reference (HTML) (PDF)
Describes the class that enables feedback-based image processing.
Cocoa, Games, Quartz Reference 2007-01-05
CGColor Reference (HTML) (PDF)
Describes the opaque data type for representing a color in a color space.
Quartz Reference 2006-12-22
CGDataConsumer Reference (HTML) (PDF)
Describes the opaque data type that gets data into a Quartz application.
Quartz Reference 2006-12-22
CGFunction Reference (HTML) (PDF)
Describes the opaque type that represents an abstract function.
Quartz Reference 2006-12-22
CGGLContext Reference (HTML) (PDF)
Describes the opaque type for rendering Quartz images to an OpenGL context.
Quartz Reference 2006-12-22
CGLayer Reference (HTML) (PDF)
Describes the opaque type for creating and drawing to a Quartz layer.
Quartz Reference 2006-12-22
CGPath Reference (HTML) (PDF)
Describes the opaque type for creating path objects.
Quartz Reference 2006-12-22
CGPattern Reference (HTML) (PDF)
Describes the opaque type for creating patterns for stroking or filling a graphics path.
Quartz Reference 2006-12-22
CGPDFArray Reference (HTML) (PDF)
Describes the functions that operate on an array structure in a PDF document.
Quartz Reference 2006-12-22
CGPDFContentStream Reference (HTML) (PDF)
Describes the opaque data type that accesses data which describes the appearance of a PDF page.
Quartz Reference 2006-12-22
CGPDFDictionary Reference (HTML) (PDF)
Describes the CGPDFDictionary opaque type.
Quartz Reference 2006-12-22
CGPDFDocument Reference (HTML) (PDF)
Describes the CGPDFDocument opaque type.
Quartz Reference 2006-12-22
CGPDFObject Reference (HTML) (PDF)
Describes the opaque type that represents PDF objects in a PDF document.
Quartz Reference 2006-12-22
CGPDFOperatorTable Reference (HTML) (PDF)
Describes the opaque data type that stores callback functions for PDF operators.
Quartz Reference 2006-12-22
CGPDFScanner Reference (HTML) (PDF)
Describes the opaque data type that parses a PDF content stream and invokes callbacks for PDF operators in the stream.
Quartz Reference 2006-12-22
CGPDFStream Reference (HTML) (PDF)
Describes the functions that operate on a PDF dictionary that describes a sequence of bytes.
Quartz Reference 2006-12-22
CGPDFString Reference (HTML) (PDF)
Describes the functions that operate on strings in a PDF document.
Quartz Reference 2006-12-22
CGPSConverter Reference (HTML) (PDF)
Describes the opaque type that converts PostScript data to PDF data.
Quartz Reference 2006-12-22
CGShading Reference (HTML) (PDF)
Describes the functions that create and operate on Quartz shading objects.
Quartz Reference 2006-12-22
Quartz 2D Reference Collection (HTML) (PDF)
Describes the C API for the native two-dimensional drawing engine in Mac OS X.
Carbon, Games, Quartz Reference 2006-12-18
IKImageBrowserView Class Reference (HTML) (PDF)
Describes the class that can display and browse a large amount of images and movies in an efficient manner.
Cocoa, Quartz Reference 2006-12-13
Core Graphics Reference Collection (HTML) (PDF)
Describes the API for Quartz 2D drawing, Quartz Display Services, and Quartz Events Services.
Quartz Reference 2006-12-11
CIFilterShape Class Reference (HTML) (PDF)
Describes the class that defines the bounding shape of a filter and the domain of definition of a filter operation.
Cocoa, Games, Quartz Reference 2006-12-07
CIPlugInRegistration Protocol Reference (HTML) (PDF)
Describes the protocol used to load Core Image image units.
Cocoa, Games, Quartz Reference 2006-12-07
CISampler Class Reference (HTML) (PDF)
Describes the class that retrieves samples of images that are then processed by a Core Image kernel.
Cocoa, Games, Quartz Reference 2006-12-07
CIVector Class Reference (HTML) (PDF)
Describes the class used to pass parameter values to Core Image filters.
Cocoa, Games, Quartz Reference 2006-12-07
IKFilterCustomUIProvider Protocol Reference (HTML) (PDF)
Descibes the protocol that defines a method for providing a view for a filter.
Cocoa, Quartz Reference 2006-12-07
IKImageBrowserDelegate Protocol Reference (HTML) (PDF)
Describes the informal protocol for the delegate of an image browser view.
Cocoa, Quartz Reference 2006-12-07
CIFilter Image Kit Additions (HTML) (PDF)
Describes the category that extends Core Image filters for use with Image Kit.
Cocoa, Quartz Reference 2006-12-06
IKFilterBrowserView Class Reference (HTML) (PDF)
Describes the class that supports browsing Core Image filters.
Cocoa, Quartz Reference 2006-12-06
IKFilterUIView Class Reference (HTML) (PDF)
Describes the class that provides a user interface for Core Image filters.
Cocoa, Quartz Reference 2006-12-06
IKImageEditPanel Class Reference (HTML) (PDF)
Describes the class that provides a panel optimized for image editing.
Cocoa, Quartz Reference 2006-12-06
IKImageEditPanelDataSource Protocol Reference (HTML) (PDF)
Describes the mthods than an image edit panel object uses to access the contents of its data source object.
Cocoa, Quartz Reference 2006-12-06
IKSaveOptions Class Reference (HTML) (PDF)
Describes the class that initializes, adds, and manages user interface options for saving image data.
Cocoa, Quartz Reference 2006-12-06
IKSlideshowDataSource Protocol Reference (HTML) (PDF)
Describes the methods that a slideshow object uses to access the contents of its data source object.
Cocoa, Quartz Reference 2006-12-06
Image Kit Reference Collection (HTML) (PDF)
Describes the Objective-C API for providing a user interface for images, image editing, and image processing.
Cocoa, Quartz Reference 2006-12-06
CIColor Class Reference (HTML) (PDF)
Describes the class used to manage color values and color spaces for Core Image filters.
Cocoa, Games, Quartz Reference 2006-12-05
CIFilterGenerator Class Reference (HTML) (PDF)
Describes the class that supports chaining together image processing filters.
Cocoa, Quartz Reference 2006-12-05
CIImageProvider Protocol Reference (HTML) (PDF)
Describes the informal protocol used to supply bitmap data for creating or initializing a Core Image image.
Cocoa, Games, Quartz Reference 2006-12-05
CIKernel Class Reference (HTML) (PDF)
Describes the class that operates on individual pixels using a kernel routine.
Cocoa, Games, Quartz Reference 2006-12-05
CIPlugIn Class Reference (HTML) (PDF)
Describes the class that is responsible for loading image units.
Cocoa, Games, Quartz Reference 2006-12-05
Core Image Reference Collection (HTML) (PDF)
Describes the Objective-C API for using and creating filters for image processing.
Cocoa, Games, Quartz Reference 2006-12-05
Apple Game Sprockets Reference (HTML) (PDF)
Deprecated - Describes the programming interface defined by Game Sprockets. Replaced by Quartz Display Services.
Carbon Reference 2006-07-13
HTML Rendering Library Reference (HTML) (PDF)
Deprecated - Describes the legacy C API for drawing HTML text and images in a window. Replaced by the Web Kit.
Carbon Reference 2006-07-13
Palette Manager Reference (HTML) (PDF)
Deprecated - Describes the legacy C API used to select colors for display devices limited to an 8-bit pixel depth.
Carbon Reference 2006-07-13
Picture Utilities Reference (HTML) (PDF)
Deprecated - Describes the legacy C API for reading and modifying image data stored in PICT-formatted files. Replaced by Quartz2D.
Carbon Reference 2006-07-13
CIColor Additions Reference (HTML) (PDF)
Describes the API for supporting Cocoa colors in Core Image.
Cocoa, Quartz Reference 2006-05-23
NSClipView Class Objective-C Reference (HTML) (PDF)
Describes the class that contains and scrolls the document view of a scroll view.
Cocoa Reference 2006-05-23
NSColor Class Reference (HTML) (PDF)
Describes the class used to represent a color defined in a color space.
Cocoa Reference 2006-05-23
NSScrollView Class Reference (HTML) (PDF)
Describes the class that allows the user to scroll a document view that's too large to display in its entirety.
Cocoa Reference 2006-05-23
NSViewAnimation Class Reference (HTML) (PDF)
Describes the class for animating views and windows.
Cocoa Reference 2006-05-23
PDFAnnotationCircle Class Reference (HTML) (PDF)
Describes the class for manipulating circle annotations in PDF documents.
Cocoa, Quartz Reference 2006-05-23
PDFAnnotationInk Class Reference (HTML) (PDF)
Describes the class for manipulating ink annotations in PDF documents.
Cocoa, Quartz Reference 2006-05-23
PDFAnnotationLink Class Reference (HTML) (PDF)
Describes the class for manipulating link annotations in PDF documents.
Cocoa, Quartz Reference 2006-05-23
PDFAnnotationMarkup Class Reference (HTML) (PDF)
Describes the class for manipulating markup annotations (highlighting, underlining, and so on) in PDF documents.
Cocoa, Quartz Reference 2006-05-23
PDFAnnotationSquare Class Reference (HTML) (PDF)
Describes the class for manipulating square annotations in PDF documents.
Cocoa, Quartz Reference 2006-05-23
PDFBorder Class Reference (HTML) (PDF)
Describes the class for creating and manipulating borders around annotations in PDF documents.
Cocoa, Quartz Reference 2006-05-23
ColorSync Manager Reference (HTML) (PDF)
Describes the C API for ColorSync, the platform-independent color management system in Mac OS X.
Carbon, ColorSync Reference 2005-06-04
HIShape Reference (HTML) (PDF)
Describes the Carbon API for manipulating HIShape objects.
Carbon Reference 2004-06-28
Printing Plug-in Interfaces Reference (HTML) (PDF)
Describes the various callback interfaces that Mac OS X printing plug-ins implement in Carbon.
Printing Reference 2003-07-31
Ticket Services Reference (HTML) (PDF)
Describes the C API used by printer modules and PDEs to communicate printing information to the system.
Carbon, Printing Reference 2002-10-23
FontSync Reference (HTML) (PDF)
Describes the C API for content-based font identification and comparison.
Carbon, Typography Reference 2002-10-01
2D Graphics Release Notes for Mac OS X v10.5 (HTML)
Describes the changes and issues related to Core Image and Quartz 2D in Mac OS X v10.5.
Carbon, Games, Quartz Release Notes 2008-04-08
Quartz Composer Release Note for Mac OS X v10.5 (HTML)
Summarizes the features and changes in Quartz Composer for Mac OS X v10.5.
Quartz Release Notes 2007-10-31
Core Animation Release Notes (HTML)
Describes features, issues, and workarounds related to Mac OS X v10.5 and its support of Core Animation.
Cocoa, Quartz Release Notes 2007-05-31
Carbon Resolution Independence Release Notes (HTML)
Carbon Release Notes 2005-04-29
Resolution Independent UI Release Notes (HTML)
Quartz Release Notes 2005-04-29
Java Advanced Imaging and Java 3D for Java 1.4.1 and 1.4.2 Release Notes (HTML)
Describes notes and known issues about Java Advanced Imaging and Java 3D for Java 1.4.1 and 1.4.2 on Mac OS X.
Java Release Notes 2004-10-05
QTCoreVideo102 (HTML) (DMG) (ZIP)
An application demonstrating the use of QTKit, CoreVdeo, and OpenGL.
OpenGL, QuickTime, Video Sample Code 2008-06-06
QTCoreVideo103 (HTML) (DMG) (ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL texture range and the Core Video pixel buffer pipeline.
OpenGL, QuickTime, Video Sample Code 2008-06-06
QTCoreVideo201 (HTML) (DMG) (ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL FBO and the Core Video texture pipeline.
OpenGL, QuickTime, Video Sample Code 2008-06-06
QTCoreVideo202 (HTML) (DMG) (ZIP)
Demonstrates how to render a QuickTime Movie using OpenGL PBO and the Core Video pixel buffer pipeline.
OpenGL, QuickTime, Video Sample Code 2008-06-06
QTCoreVideo301 (HTML) (DMG) (ZIP)
Demonstrates adding of effects & filters to QuickTime Movies in realtime using GLSL shaders and the Core Video texture pipeline.
OpenGL, QuickTime, Video Sample Code 2008-06-06
MyMovieFilter (HTML) (DMG) (ZIP)
How to play a movie into a layer-backed QTMovieView and apply a Core Image filter while the movie plays.
QuickTime Sample Code 2008-06-02
WhackedTV (HTML) (DMG) (ZIP)
A Cocoa version of the venerable HackTV sample code, demonstrating usage of the Sequence Grabber API's
QuickTime Sample Code 2008-05-09
SampleScannerApp (HTML) (DMG) (ZIP)
This project implements a simple client accessing an ICA scanning device.
Carbon Sample Code 2008-05-07
CIColorTracking (HTML) (DMG) (ZIP)
An Objective-C applicaton that implements a GPU-based technique to find the location of a uniquely colored object in a scene
Carbon, Cocoa, Games, Quartz Sample Code 2008-04-24