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<title>Apple Developer Connection Games Headlines</title>
<link>http://developer.apple.com/</link>
<description>Headlines for the developer community from the Apple Developer Connection</description>
<language>en-us</language>
<copyright>Copyright 2007, Apple Inc.</copyright>
<webMaster>devwebmaster@apple.com</webMaster>
<pubDate>Fri, 25 Apr 2008 08:00:27 PST</pubDate>
<lastBuildDate>Fri, 25 Apr 2008 08:00:27 PST</lastBuildDate>
<category>Apple</category>
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<title>Sample Code: CIColorTracking</title>
<link>http://developer.apple.com/samplecode/CIColorTracking/index.html</link>
<guid>http://developer.apple.com/samplecode/CIColorTracking/index.html</guid>
<description>An Objective-C applicaton that implements a GPU-based technique to find  the location of a uniquely colored object in a scene</description>
<pubDate>Thu, 24 Apr 2008 07:55:00 PST</pubDate>
</item>

<item>
<title>Sample Code: HID Explorer</title>
<link>http://developer.apple.com/samplecode/HID_Explorer/index.html</link>
<guid>http://developer.apple.com/samplecode/HID_Explorer/index.html</guid>
<description>Human Interface Device Manager Explorer</description>
<pubDate>Wed, 09 Apr 2008 07:55:00 PST</pubDate>
</item>

<item>
<title>Sample Code: OpenGL Filter Basics Cocoa</title>
<link>http://developer.apple.com/samplecode/OpenGLFilterBasicsCocoa/index.html</link>
<guid>http://developer.apple.com/samplecode/OpenGLFilterBasicsCocoa/index.html</guid>
<description>How to use Objective-C and MVC design patterns in installing and utilizing filters in an OpenGL rendering pipeline</description>
<pubDate>Wed, 06 Feb 2008 07:55:00 PST</pubDate>
</item>

<item>
<title>Technical Q&amp;A: AGL Changes for Mac OS X Leopard (v. 10.5)</title>
<link>http://developer.apple.com/qa/qa2007/qa1523.html</link>
<guid>http://developer.apple.com/qa/qa2007/qa1523.html</guid>
<description>QA1523: This Q&amp;A describes the new and deprecated APIs for Apple OpenGL (AGL)</description>
<pubDate>Fri, 04 Jan 2008 07:55:00 PST</pubDate>
</item>

<item>
<title>Sample Code: GeekGameBoard</title>
<link>http://developer.apple.com/samplecode/GeekGameBoard/index.html</link>
<guid>http://developer.apple.com/samplecode/GeekGameBoard/index.html</guid>
<description>Shows how to use Core Animation for the user interface of a board or card game.</description>
<pubDate>Wed, 19 Dec 2007 07:55:00 PST</pubDate>
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