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Version: 1.0

Posted: 2004-03-26

Build Requirements: Xcode

Runtime Requirements: Mac OS X

View Source Code:

Download Sample (“GLCarbonAGLFullScreen.zip”, 207.3K)
Download Sample (“GLCarbonAGLFullScreen.dmg”, 260.0K)



Description

Demonstrates a full screen AGL application which uses Carbon events to drive the user input. Additionally, this sample shows the correct way to modify the display or pixel depth used for full screen OpenGL with AGLFullScreen.

Document Revision History

Date Notes
2004-03-26Demonstrates a full screen AGL application which uses Carbon events to drive the user input.



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