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Version: 1.0 Posted: 2004-03-26 Build Requirements: Xcode Runtime Requirements: Mac OS X Download Sample (GLCarbonAGLFullScreen.zip, 207.3K) |
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DescriptionDemonstrates a full screen AGL application which uses Carbon events to drive the user input. Additionally, this sample shows the correct way to modify the display or pixel depth used for full screen OpenGL with AGLFullScreen. Document Revision History
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