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Version: 1.0 Posted: 2007-11-02 Build Requirements: Xcode 2.4 Runtime Requirements: Mac OS X 10.4.4 Download Sample (GLSLBasicsCocoaDL.zip, 34.9K) |
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DescriptionDemonstrates the use of GLSL fragment and vertex shaders with a simple NSOpenGLView and also demonstrates a simple OpenGL animation technique using a timer, a selector, and Cocoa "drawrect:" method. Document Revision History
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