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Sample Code
This page lists new and recently changed sample code. Most sample code has a revision history, which details additions and changes since the previous version. Look for "Revision History" at the bottom of the sample code page.

Items are listed in reverse chronological order by publication date. To see the list sorted by the type of revision, click Sort by Revision Type. Items published for the first time (First Version) will be at the top of the list, followed by items with new or changed content (Content Update), followed by items with small fixes, such as typos and format errors, but no significant content changes (Minor Change).

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2008-02-06 OpenGL Filter Basics Cocoa (HTML) (DMG) (ZIP)
How to use Objective-C and MVC design patterns in installing and utilizing filters in an OpenGL rendering pipeline
First Version Graphics & Imaging
2007-12-19 GeekGameBoard (HTML) (DMG) (ZIP)
Shows how to use Core Animation for the user interface of a board or card game.
First Version Graphics & Imaging
2007-10-22 Cocoa OpenGL (HTML) (DMG) (ZIP)
Demonstrates using Cocoa with OpenGL, including window setup and event handling.
First Version Graphics & Imaging
2007-09-27 MassiveImage (HTML) (DMG) (ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
First Version Graphics & Imaging