Function

vDSP_vclip(_:_:_:_:_:_:_:)

Calculates the elements of a single-precision vector clipped to the specified range using the specified stride.

Declaration

func vDSP_vclip(_ __A: UnsafePointer<Float>, _ __IA: vDSP_Stride, _ __B: UnsafePointer<Float>, _ __C: UnsafePointer<Float>, _ __D: UnsafeMutablePointer<Float>, _ __ID: vDSP_Stride, _ __N: vDSP_Length)

Parameters

__A

Single-precision real input vector

__IA

Stride for A

__B

Pointer to single-precision real input scalar: low clipping threshold

__C

Pointer to single-precision real input scalar: high clipping threshold

__D

Single-precision real output vector

__ID

Stride for D

__N

The number of elements to process

Discussion

This performs the following operation:

for (n = 0; n < N; ++n) {
    if (A[n*IA] < *B)
        D[n*ID] = *B;
    else if (A[n*IA] > *C)
        D[n*ID] = *C;
    else
        D[n*ID] = A[n*IA];
}

Elements of A are copied to D, while clipping elements that are outside the interval [*B, *C] to the endpoints of the interval.

See Also

Clipping Operations

static func clip<U>(U, to: ClosedRange<Double>) -> [Double]

Returns the elements of a double-precision vector clipped to the specified range.

static func clip<U>(U, to: ClosedRange<Float>) -> [Float]

Returns the elements of a single-precision vector clipped to the specified range.

static func clip<U, V>(U, to: ClosedRange<Double>, result: inout V)

Calculates the elements of a double-precision vector clipped to the specified range.

static func clip<U, V>(U, to: ClosedRange<Float>, result: inout V)

Calculates the elements of a single-precision vector clipped to the specified range.

static func invertedClip<U>(U, to: ClosedRange<Double>) -> [Double]

Returns a double-precision vector that’s inverted-clipped to the specified range.

static func invertedClip<U>(U, to: ClosedRange<Float>) -> [Float]

Returns a single-precision vector that’s inverted-clipped to the specified range.

static func invertedClip<U, V>(U, to: ClosedRange<Double>, result: inout V)

Calculates a double-precision vector that’s inverted-clipped to the specified range.

static func invertedClip<U, V>(U, to: ClosedRange<Float>, result: inout V)

Calculates a single-precision vector that’s inverted-clipped to the specified range.

func vDSP_vclipD(UnsafePointer<Double>, vDSP_Stride, UnsafePointer<Double>, UnsafePointer<Double>, UnsafeMutablePointer<Double>, vDSP_Stride, vDSP_Length)

Calculates the elements of a double-precision vector clipped to the specified range using the specified stride.

func vDSP_viclip(UnsafePointer<Float>, vDSP_Stride, UnsafePointer<Float>, UnsafePointer<Float>, UnsafeMutablePointer<Float>, vDSP_Stride, vDSP_Length)

Calculates the elements of a single-precision vector inverted-clipped to the specified range using the specified stride.

func vDSP_viclipD(UnsafePointer<Double>, vDSP_Stride, UnsafePointer<Double>, UnsafePointer<Double>, UnsafeMutablePointer<Double>, vDSP_Stride, vDSP_Length)

Calculates the elements of a double-precision vector inverted-clipped to the specified range using the specified stride.

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