Reflects an ARGB16U source image left to right across the center vertical line of the image.
- iOS 7.0+
- macOS 10.9+
- Mac Catalyst 13.0+
- tvOS 9.0+
- watchOS 2.0+
A pointer to a vImage buffer structure that contains the source image whose data you want to reflect.
A pointer to a vImage buffer data structure. You're responsible for filling out the
rowfields of this structure, and for allocating a data buffer of the appropriate size. On return, the data buffer this structure points to contains the destination image data. When you no longer need the data buffer, you must deallocate the memory.
The options to use when performing the operation. If you plan to perform your own tiling or use multithreading, pass
Image Do Not Tile
kv, otherwise it returns one of the error codes described in Data Types and Constants.
This function does not scale or resample. The source and destination buffers must have the same height and the same width.