Converts an indexed 4-bit image to a Planar8 image.
- iOS 7.0+
- macOS 10.9+
- Mac Catalyst 13.0+
- tvOS 9.0+
- watchOS 2.0+
A pointer to the source vImage buffer object. Because the source pixel format is smaller than a byte, there are multiple pixels in each byte of the data buffer. These pixels are interpreted as being in big endian order (that is, the low-indexed pixel is in the high-order bits of the byte).
Sub-byte indexing of scanlines is unsupported, because the data and rowBytes fields of the buffer are specified in whole bytes.
Widths, however, are measured in pixels, so a scanline may end in the middle of a byte. If this occurs, the contents of any unused bits of the final byte are ignored.
A pointer to a vImage buffer data structure. You're responsible for filling out the
rowfields of this structure, and for allocating a data buffer of the appropriate size. On return, the data buffer this structure points to contains the destination image data. When you no longer need the data buffer, you must deallocate the memory.
Color table from which to lookup pixel values for the destination image.
The options to use when performing the operation. If you plan to perform your own tiling or use multithreading, pass
Image Do Not Tile
For each pixel in the destination image, the value is looked up in the color table using the corresponding pixel value from the source image as an index.