Converts an RGBA16U image to an RGB16U image.
- iOS 7.0+
- macOS 10.9+
- Mac Catalyst 13.0+Beta
- tvOS 9.0+
- watchOS 2.0+
A pointer to a vImage buffer structure that contains the RGBA interleaved source pixels.
A pointer to a vImage buffer data structure. You're responsible for filling out the
rowfields of this structure, and for allocating a data buffer of the appropriate size. On return, the data buffer this structure points to contains the destination image data. When you no longer need the data buffer, you must deallocate the memory.
The options to use when performing the operation. If you plan to perform your own tiling or use multithreading, pass
Image Do Not Tile
The conversion from RGBA16 to RGB16U is:
This function doesn't operate in place.