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# Game Controller Haptics Engine Creation

Analyze how your app uses haptic localities and which controllers it uses.

## Overview

The data in this report details the haptic localities that an app uses. It includes information about haptic use frequency and controller use frequency.

- Territories: Worldwide
- Platforms: iOS, iPadOS.  For more information about iOS and iPadOS, see the Platforms section in [Data Completeness and Corrections](/documentation/Analytics-Reports/data-completeness-corrections).
- Availability:
  - Daily: Every day.
- History: On request, data is available beginning with iOS 17.4 and iPadOS 17.4.
- Completeness: Data from devices that contribute to this report can arrive as late as 8 days after the date it generates on device. You can download recent data daily, but it might be incomplete, and data updates incrementally daily, until all late-arriving events are available.
- Privacy:
  - Includes data from users who have opted to share their data with Apple and developers.
  - Individual rows will only appear if they have a value of 5 or more.
- Data Context: You can analyze your data with additional context by comparing it with the data in the [App Sessions Context](/documentation/Analytics-Reports/app-sessions-context) report, which provides a count of unique devices that use your app on a specific day. For example, if your app performed an action detailed in this report on 10 unique devices on a specific day, and the App Sessions Context report shows there were 100 unique devices running your app that day, then you can approximate that 10% of the devices running your app performed that action.

## Report Fields

|Report Field    |Description                                                    |Data Type|
|----------------|---------------------------------------------------------------|---------|
|Count           |Number of times the event occurred                             |`integer`|
|Territory       |Country or region in which the event occurred                  |`string` |
|Date            |Date when the event occurred                                   |`string` |
|Platform        |OS version on the device on which the event occurred           |`string` |
|Device          |Type of device on which the event occurred                     |`string` |
|Build           |Build of device on which event occurred                        |`string` |
|Unique Devices  |The count of unique devices                                    |`integer`|
|Release Type    |Type of software release                                       |`string` |
|Product Category|The controller type for which the app creates the haptic engine|`string` |
|Haptic Locality |The haptic locality of the haptic engine                       |`string` |

## Glossary

|Dimension       |Value                              |Definition                                                                                                         |
|----------------|-----------------------------------|-------------------------------------------------------------------------------------------------------------------|
|Product Category|Xbox Wireless Controller, DualSense|The name of the game controller device which is involved in the haptic feedback                                    |
|Haptic Locality |right, left                        |Which of the haptic engines has been triggered, given by a location or “locality” name defined in public Apple SDKs|

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