Menus, Cursors, and the Dock

Implement menus and cursors to facilitate interactions with your app, and use your app's Dock tile to convey updated information.

Topics

Menus

NSMenu

An object that manages an app’s menus.

NSMenuItem

A command item in an app menu.

NSMenuDelegate

The optional methods implemented by delegates of NSMenu objects to manage menu display and handle some events.

Menu Bar Items

NSStatusBar

An object that manages a collection of status items displayed within the system-wide menu bar.

NSStatusItem

An individual element displayed in the systemwide menu bar.

NSStatusBarButton

The appearance and behavior of an item in the systemwide menu bar.

Cursors

NSCursor

A pointer (also called a cursor).

NSTrackingArea

A region of a view that generates mouse-tracking and cursor-update events when the pointer is over that region.

The Dock

NSDockTile

The visual representation of your app’s miniaturized windows and app icon as they appear in the Dock.

NSDockTilePlugIn

A set of methods implemented by plug-ins that allow an app’s Dock tile to be customized while the app is not running.

See Also

User Interface

Views and Controls

Present and define the interactions for your content onscreen.

View Management

Manage your user interface, including the size and position of views in a window.

Windows, Panels, and Screens

Organize your view hierarchies and facilitate their display onscreen.

Accessibility

Make your app more accessible to users with disabilities.

Touch Bar

Display interactive content and controls in the Touch Bar.

Animation

Animate your views and other content to create a more engaging experience for users.

Drag and Drop

Support the direct manipulation of your app's content using drag and drop.

Sound, Speech, and Haptics

Play sounds and haptic feedback, and incorporate speech recognition and synthesis into your interface.