- macOS 10.0–10.14Deprecated
Sets or gets the swap interval.
Get or set the surface order.
Set or get the surface opacity.
GLCPSurface Backing Size
Set or get the height and width of the back buffer. You can use this to let the system scale an image automatically on swapping to a variable-size buffer. The back buffer size remains fixed at the size that you set up regardless of whether the image is resized to display larger onscreen.
Enable or disable reclaiming resources.
GLCPCurrent Renderer ID
The current renderer ID. You can get this setting.
The CPU is currently processing vertices with the GPU. You can get this state.
The CPU is currently processing fragments with the GPU. You can get this state.
Returns a Boolean that indicates whether a drawable is attached to the context.
GLCPMPSwaps In Flight
The number of frames that the multithreaded OpenGL engine can process before stalling. The default value is 1. New frames are queued when the application calls the
flush method. A larger number may improve overall performance, but adds latency between when a frame is rendered and when a frame is displayed. Interactive applications should leave this value at the default.
Sets or gets the swap rectangle.
GLCPSwap Rectangle Enable
Enables or disables the swap rectangle in the context’s drawable object.
If disabled, all rasterization of 2D and 3D primitives is disabled.